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No it's not blacklisted, I checked sources of ObjectManager.GetWoWGameObjectForFarm():

if ((woWGameObject.GOType == WoWGameObjectType.Chest || woWGameObject.GOType == WoWGameObjectType.Goober) && woWGameObject.CanOpen)

and... woWGameObject.CanOpen property is false for all of my nodes after a couple a hours of gameplay. How could it be?

temporary I solve my problem by addind node entry to wManagerSetting.CurrentSetting.ListHarvest according to Farming state sources. But what happens exactly?

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