EndUser 4 Posted August 23, 2014 Share Posted August 23, 2014 Is there a way to check a condition to cast an interrupt? I didn't see a Target is Casting condition. Any suggestions? Thanks! Link to comment Share on other sites More sharing options...
Droidz 2710 Posted August 23, 2014 Share Posted August 23, 2014 Hello, If you use C# code you can use code like this: (replace Mighty Bash in "_mightyBash = new Spell("Mighty Bash");" by your spell name (in english)). If you use FightClass editor you can use spell condi like this: InterruptsTest.xml ps: I haven't tested this code/fightclass, if this don't work tell me. ps2: More result here: https://www.google.com/search?q=site%3Awrobot.eu+Interrupt Link to comment Share on other sites More sharing options...
EndUser 4 Posted September 1, 2014 Author Share Posted September 1, 2014 Seems that there is a condition I should have been using "Target in cast". Thanks for your help! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now