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Added 03/17/2013: issues


gomisensei

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- Remove IsAttacked detection in WRotation.

 

Is there a way to manually add this?  It makes my hunter not attack the next target when a group of more than one has been aggroed, even though the pet is fighting it.  Character just sits there, tho it sometimes randomly starts the rotation again. 

 

The debug per spell seems to not be working, all spells seem to show debug, even if debug for them is set to false.  Adds up to a LOT of lines, which fill up the window, and then wrobot starts to eat up memory and cpu cycles.

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