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BuffTimeLeft SmallerOrEqual not working


zadman

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Hi,

Im trying to early refresh Slice and Dice, using this condition.

However it seems that SmallerOrEqual  is broken only Bigger or BiggerOrEqual work

I tried many times and it seems that it simply does not working

e.g. this should always be true but it does not run If I switch that to BiggerOrEqual and Number to 0 it works.

 

<FightClassCondition>
          <ContionType>BuffTimeLeft</ContionType>
          <Param xsi:type="FightClassConditionBuffStack">
            <Number>10000</Number>
            <Type>SmallerOrEqual</Type>
            <Name>Slice and Dice</Name>
          </Param>
        </FightClassCondition>
</FightClassConditions>

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Do you have passive ability called slice and dice? I noticed that if i have ability called Rime as passive ability and i try to check buff called Rime then it returns always true for has buff

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On legion there is new update where Passive abilitys will appear as buff just like normal buffs. When you get a proc there will be new buff with different ID so you have to use CS code to tell the bot which buff id you're trying to check

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