camelot10 155 Posted September 21, 2016 Share Posted September 21, 2016 Hi. i cant find out how i can check if known/usable and not in cooldown http://www.wowhead.com/item=64488/the-innkeepers-daughter / http://www.wowhead.com/spell=94719/the-innkeepers-daughter#used-by-item i tryed this: var list = SpellListManager.SpellIdByName("The Innkeeper's Daughter"); foreach (var id in list) { var name = SpellListManager.SpellNameInGameById(id); Logging.Write(" >> id=" + id + " name="+ SpellListManager.SpellNameInGameById(94719)+" know =" + SpellManager.KnowSpell(id)+ " cd=" + SpellManager.GetSpellCooldownTimeLeft(id) + " usable=" + SpellManager.SpellUsableLUA(name)+ " cd=" + SpellManager.GetSpellCooldownTimeLeftBySpellName(name) ); Logging.Write("exist:" + SpellManager.ExistSpellBook(name)); Logging.Write("------------------------------"); } but i get this result: 17:34:45 - >> id=91226 name=Дочь трактирщика know =False cd=0 usable=False cd=0 17:34:45 - exist:False 17:34:45 - ------------------------------ 17:34:45 - >> id=94719 name=Дочь трактирщика know =False cd=0 usable=False cd=0 17:34:45 - exist:False 17:34:45 - ------------------------------ 17:34:45 - >> id=94727 name=Дочь трактирщика know =False cd=0 usable=False cd=0 17:34:45 - exist:False didnt get anything usable from decompiling wrobot dlls. also: how i can check hearthstone cooldown left? any help would be usefull im trying to get this working: if know("The Innkeeper's Daughter") and not in cooldown > cast "The Innkeeper's Daughter" else if have("Hearthstone") and not in cooldown > use "Hearthstone" else Thred.Sleep( hearthstone.cooldown) Link to comment Share on other sites More sharing options...
camelot10 155 Posted September 21, 2016 Author Share Posted September 21, 2016 only this works public static void UseHeathstone() { var name = SpellListManager.SpellNameInGameById(94719); Lua.RunMacroText("/cast " + name); Thread.Sleep(Usefuls.Latency * 2); if (ObjectManager.Me.IsCast) { Logging.Write("Heathstoning ("+ name+")"); Usefuls.WaitIsCasting(); return; } else if (ItemsManager.HasItemById(6948)) { Logging.Write("Heathstoning"); ItemsManager.UseItem(6948); Usefuls.WaitIsCasting(); } else { Logging.WriteError("Dont have Heathstone or The Innkeeper's Daughter"); } } Link to comment Share on other sites More sharing options...
Droidz 2734 Posted September 21, 2016 Share Posted September 21, 2016 Do you have try with lua? http://wow.gamepedia.com/API_IsSpellKnown var isKnown = wManager.Wow.Helpers.Lua.LuaDoString<bool>("return IsSpellKnown(91226)"); Link to comment Share on other sites More sharing options...
camelot10 155 Posted September 23, 2016 Author Share Posted September 23, 2016 var isKnown = wManager.Wow.Helpers.Lua.LuaDoString<bool>("return IsSpellKnown(91226)"); Logging.Write(" is known 91226= " + isKnown); isKnown = wManager.Wow.Helpers.Lua.LuaDoString<bool>("return IsSpellKnown(94719)"); Logging.Write(" is known 94719= " + isKnown); isKnown = wManager.Wow.Helpers.Lua.LuaDoString<bool>("return IsSpellKnown(94727)"); Logging.Write(" is known 94727= " + isKnown); result: 02:06:53 - is known 91226= False 02:06:54 - is known 94719= False 02:06:54 - is known 94727= False any other ideas ? Link to comment Share on other sites More sharing options...
Droidz 2734 Posted September 24, 2016 Share Posted September 24, 2016 Try to use http://wow.gamepedia.com/API_GetItemCooldown and http://wow.gamepedia.com/API_GetItemCount var itemId = 64488; var count = wManager.Wow.Helpers.Lua.LuaDoString<int>("return GetItemCount("+itemId+", nil);"); Logging.Write("Count = " + count); var timeLeft = wManager.Wow.Helpers.Lua.LuaDoString<double>("local startTime, duration, enable = GetItemCooldown("+itemId+"); return startTime + duration - GetTime();"); Logging.Write("Item Cooldown time left (seconde) = " + timeLeft); Link to comment Share on other sites More sharing options...
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