craine 0 Posted December 19, 2016 Share Posted December 19, 2016 Hey, back on wRobot again ! Is there the possibility in c# to get the position of a target/npc/gameobject as a vector for the pathfinder ? Something like: lua.RunMactroText("/tar NPC"); Vector3 NPC = wManager.Wow.Bot.Whatever.GetTargetPosition(); wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(NPC, XXXXX, 0, false); Or something that can have the same effect. It's useful for npc that spawn right behind you or after you interact with a mob. Any ideas ? Link to comment https://wrobot.eu/forums/topic/4635-get-target-position-as-vector/ Share on other sites More sharing options...
BetterSister 367 Posted December 21, 2016 Share Posted December 21, 2016 Vector3 NpcLoc = ObjectManager.GetWoWUnitByName("TheNPCName").FirstOrDefault().Position; wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(NpcLoc, 1111, -1, false); 1111 being the npc ID, -1 is gossip option edit: keep in mind i haven't touched the api for couple months so it may cause a error if you use this code. I don't remember everything anymore Link to comment https://wrobot.eu/forums/topic/4635-get-target-position-as-vector/#findComment-21579 Share on other sites More sharing options...
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