ShozoDesu 0 Posted December 24, 2016 Share Posted December 24, 2016 It seems to cycle through all the puzzles, but doesn't actually solve them. I presume there's no keystone support either? Link to comment Share on other sites More sharing options...
Droidz 2722 Posted December 24, 2016 Share Posted December 24, 2016 Hello, you can use lua code like: public WoWAreaTrigger CorrectTile => ObjectManager.GetObjectWoWAreaTrigger() .Where(u => u != null && u.IsValid && (u.SpellID == 219246 || u.SpellID == 219262)) .OrderBy(u => u.Position.DistanceTo(ObjectManager.Me.Position)) .FirstOrDefault(); public void DoQuest() { if (!ObjectManager.Me.HaveBuff(219247)) return; var tile = CorrectTile; if (tile == null) return; var loc = tile.Position; if (loc.DistanceTo(ObjectManager.Me.Position) > 1.5) { MovementManager.MoveTo(loc); } } ( http://www.wowhead.com/quest=43767/enigmatic ) Link to comment Share on other sites More sharing options...
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