February 23, 20179 yr hello I wonder why my rotation does icy touch before howling blast when there are more then 2 targets around my target :( I've got howling blast as nr.1 in my priority list Crippes DPS DK rotation.xml
February 23, 20179 yr 18 minutes ago, superkillen said: hello I wonder why my rotation does icy touch before howling blast when there are more then 2 targets around my target :( I've got howling blast as nr.1 in my priority list Crippes DPS DK rotation.xml Looks like, that you misunderstand the priority system. The higher the number, the higher the priority is. Example: Priority 1 is lower then priority 20
February 23, 20179 yr Author works great now, except for one thing... now he doesn't do pestilence when there are 3+ targets around... instead he does blood strike and pestilence is higher in priority list Crippes DPS DK rotation.xml
February 23, 20179 yr 13 minutes ago, superkillen said: works great now, except for one thing... now he doesn't do pestilence when there are 3+ targets around... instead he does blood strike and pestilence is higher in priority list Crippes DPS DK rotation.xml Then why you used the condition like this? <FightClassCondition> <ContionType>HostileUnitNearTarget</ContionType> <Param xsi:type="FightClassConditionUnitNear"> <Number>2</Number> <Type>Smaller</Type> <Radius>8</Radius> </Param> </FightClassCondition> If he should use Pestilence with +2 Targets, then the condition has to look like this: <FightClassCondition> <ContionType>HostileUnitNearTarget</ContionType> <Param xsi:type="FightClassConditionUnitNear"> <Number>2</Number> <Type>BiggerOrEqual</Type> <Radius>8</Radius> </Param> </FightClassCondition>
February 23, 20179 yr Author ah missclick :( still I did change it now and it still does blood strike.... Crippes DPS DK rotation.xml
February 23, 20179 yr 11 minutes ago, superkillen said: ah missclick :( still I did change it now and it still does blood strike.... Crippes DPS DK rotation.xml Change the condition to: <FightClassCondition> <ContionType>UnitAttackPlayerNearTarget</ContionType> <Param xsi:type="FightClassConditionUnitNear"> <Number>2</Number> <Type>BiggerOrEqual</Type> <Radius>10</Radius> </Param> </FightClassCondition> Or: <FightClassCondition> <ContionType>HostileUnitNear</ContionType> <Param xsi:type="FightClassConditionUnitNear"> <Number>2</Number> <Type>BiggerOrEqual</Type> <Radius>10</Radius> </Param> </FightClassCondition>
February 23, 20179 yr Author still uses blood strike instead of pestilence, could it be some other kind of option? Crippes DPS DK rotation.xml
February 23, 20179 yr 4 minutes ago, superkillen said: still uses blood strike instead of pestilence, could it be some other kind of option? Crippes DPS DK rotation.xml English WoW client? If so, please upload a log-file.
February 23, 20179 yr Author yepp, this log is from fighting 3 harpys stacked on top off each other 23 feb 2017 16H05.log.html
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