Arcangelo 105 Posted March 31, 2017 Share Posted March 31, 2017 Screecher Spirits (3520) in feralas Its like splitting in 3 parts - and im not sure how to get around it. first you have to kill the vale screecher 5307 then you have to use item Yeh'kinya's Bramble : 10699 on the dead cropse then you have to talk to the spirit. And you have to do that 3 times Link to comment Share on other sites More sharing options...
camelot10 155 Posted March 31, 2017 Share Posted March 31, 2017 C# coding if sprit near talk to spirit and blacklist for 5min if dead corpse near use item and blacklist for 5min if mob near attack else loop hotspots Arcangelo 1 Link to comment Share on other sites More sharing options...
Arcangelo 105 Posted March 31, 2017 Author Share Posted March 31, 2017 1 hour ago, camelot10 said: C# coding if sprit near talk to spirit and blacklist for 5min if dead corpse near use item and blacklist for 5min if mob near attack else loop hotspots Do you have an example code for this :-) ? Link to comment Share on other sites More sharing options...
camelot10 155 Posted March 31, 2017 Share Posted March 31, 2017 var corpse = wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWUnit() .Where(u => u != null && u.IsValid && u.IsDead && u.Entry == <YOUR MOB ID> && !wManager.wManagerSetting.IsBlackListed(u.Guid) ) .OrderBy(u => u.Position.GetDistance) .FirstOrDefault(); if (corpse != null) { ItemsManager.UseItem(itemID); Usefuls.WaitIsCasting(); Interact.InteractGameObject(corpse.GetBaseAddress); //blacklist corpse return true; } corspse ^ mob var mob = ObjectManager.GetNearestWoWUnit(ObjectManager.GetWoWUnitByEntry(mobs)); if (mob != null && mob.IsAlive && mob.IsAttackable && mob.IsValid) { Interact.InteractGameObject(mob.GetBaseAddress); Fight.StartFight(mob.Guid); return true; } npc var npc = ObjectManager.GetNearestWoWUnit(ObjectManager.GetWoWUnitByEntry(npcId)); if (npc != null && npc.IsValid && npc.IsAlive) { if (GoToTask.ToPositionAndIntecractWithNpc(npc.position, npc.Entry, <GOSSIP NUMBER, MOSTLY 1>)) { //blacklist mob } } blacklist wManager.wManagerSetting.AddBlackList(mobEntry.Guid, 5 * 60 * 1000); //5 min blacklist move on loop MovementManager.GoLoop(hotspots); Arcangelo 1 Link to comment Share on other sites More sharing options...
Arcangelo 105 Posted April 1, 2017 Author Share Posted April 1, 2017 Thanks :-) Link to comment Share on other sites More sharing options...
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