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Hey I made a shaman profile but im very novince when it comes to making these stuff so I cant figure out a way to add a cooldown to my flame shock..

With this below it will use flameshock every time the cooldown is ready.. which is every 6sec.. and the flame shock debuff lasts for alot longer, so what is happening now is im getting out of mana quick as hell because it spams the shock... 

How can I add a cooldown so it uses it maybe once every 11second or something? (so I get some more time with mana before drinking)

<FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>TargetBuffCastedByMe</ContionType>
          <Param xsi:type="FightClassConditionStringBool">
            <Name>Flame Shock</Name>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Flame Shock</SpellName>
      <Priority>1</Priority>
      <CheckIfKnow>false</CheckIfKnow>
    </FightClassSpell>
  </FightClassSpells>
</FightClass>

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3 minutes ago, eebm said:

Hey I made a shaman profile but im very novince when it comes to making these stuff so I cant figure out a way to add a cooldown to my flame shock..

With this below it will use flameshock every time the cooldown is ready.. which is every 6sec.. and the flame shock debuff lasts for alot longer, so what is happening now is im getting out of mana quick as hell because it spams the shock... 

How can I add a cooldown so it uses it maybe once every 11second or something? (so I get some more time with mana before drinking)

<FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>TargetBuffCastedByMe</ContionType>
          <Param xsi:type="FightClassConditionStringBool">
            <Name>Flame Shock</Name>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Flame Shock</SpellName>
      <Priority>1</Priority>
      <CheckIfKnow>false</CheckIfKnow>
    </FightClassSpell>
  </FightClassSpells>
</FightClass>

Why not just add a condition of target buff: flameshock = false and do-away with the CD

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