Arcangelo 105 Posted June 29, 2017 Share Posted June 29, 2017 Hi guys/Girls I'm working on some fightclasses for vanilla, but i have some questions. First of all to make it a little simpler, I am working on the "pre WOD" fightclass sample, that droidz posted here: https://wrobot.eu/forums/topic/12-how-to-create-an-fight-class-developer-only/ My first question is: How do i stop auto attacking after changing form ? like when i go back to human to heal, it just keep spamming auto attacks instead of healing me. My 2 question is: How do i make it check if there are more than 1 target like: ObjectManager.GetUnitAttackPlayer > 1 My 3 question: How do i get it to change target? And my Final question is: I can't seems to get it to cast "Faerie Fire (Feral), working with other buffs / debuffs with: SpellManager.CastSpellByNameLUA(""Faerie Fire (Feral)"); but that one just wont work :s //arcangelo @Droidz ?? Link to comment Share on other sites More sharing options...
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