Ordush 183 Posted August 22, 2017 Share Posted August 22, 2017 Hey all I tried to make an in-game frame using lua just the way i would with lua in-game in any other way (macros etc). So in the "spellname" area in the creator i wrote in my code, and i set it to "not spell, is lua script" Ending up with this: <SpellName>if not FrameCreated then FrameCreated = true StatusFrame = CreateFrame("Frame") StatusFrame:ClearAllPoints() StatusFrame:SetBackdrop({bgFile = "Interface\\Buttons\\WHITE8X8",}) StatusFrame:SetBackdropColor(0,0,0,.4) StatusFrame:SetHeight(60) StatusFrame:SetWidth(122) StatusFrame:SetPoint("TOPLEFT",ChatFrame1, 0,90) StatusFrame:SetMovable(true) StatusFrame:EnableMouse(true) StatusFrame:RegisterForDrag("LeftButton") StatusFrame:SetScript("OnDragStart", frame.StartMoving) StatusFrame:SetScript("OnDragStop", frame.StopMovingOrSizing) StatusFrame:Show() end</SpellName> Is there any reason why this does not work? Note: I did try removing the StatusFrame:SetBackdrop({bgFile = "Interface\\Buttons\\WHITE8X8",}) In case it just couldn't find the BgFile, no difference. :) Also tried writing it like this: StatusFrame:SetBackdrop({bgFile = [[Interface\Buttons\WHITE8X8]],}) Any help would be appreciated cheers! :) This is a copy paste from my other post, since i realized that i posted i the wrong forum. :) Edit: I even tried changing it to use lua script as a condition and then just leave the spellname empty liket his: <LuaScript>if not FrameCreated then StatusFrame=CreateFrame("Frame"); StatusFrame:ClearAllPoints(); StatusFrame:SetBackdrop({bgFile = "Interface\\Buttons\\WHITE8X8",}); StatusFrame:SetBackdropColor(0,0,0,.4); StatusFrame:SetHeight(60); StatusFrame:SetWidth(122); StatusFrame:SetPoint("TOPLEFT",ChatFrame1, 0,90); StatusFrame:SetMovable(true); StatusFrame:EnableMouse(true); StatusFrame:RegisterForDrag('LeftButton'); StatusFrame:SetScript('OnDragStart', frame.StartMoving); StatusFrame:SetScript('OnDragStop', frame.StopMovingOrSizing); FrameCreated = true end</LuaScript> Link to comment Share on other sites More sharing options...
Ordush 183 Posted August 22, 2017 Author Share Posted August 22, 2017 After hours and hours of doing this and that, i finally figured the error lies within wrobot. Apparently it dones't translate \\ into / So as soon as i changed StatusFrame:SetBackdrop({bgFile = "Interface\\Buttons\\WHITE8X8",}); into StatusFrame:SetBackdrop({bgFile = "Interface/Buttons/WHITE8X8",}); Everything worked. Link to comment Share on other sites More sharing options...
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