Apexx 60 Posted August 24, 2017 Share Posted August 24, 2017 For anyone having issues with using the Wand Shoot ability, here is a snippet for you: // Test if player has a wand in the proper equipment slot | In Combat if (ObjectManager.Me.GetEquipedItemBySlot(wManager.Wow.Enums.InventorySlot.INVSLOT_RANGED) != 0 && ObjectManager.Me.InCombat && !ObjectManager.Me.GetMove) { // Wand Shoot if(Lua.LuaDoString<int>("isAutoRepeat = \"\"; isAutoRepeat = 0; local name = GetSpellInfo(5019); if IsAutoRepeatSpell(name) then isAutoRepeat = 1 end", "isAutoRepeat") == 0) { // Spammable Shoot Macro Lua.RunMacroText("/castsequence !Shoot, !Shoot"); } } morris79, Avvi and Photogenic 1 2 Link to comment Share on other sites More sharing options...
Gunneremil 0 Posted June 8, 2020 Share Posted June 8, 2020 Is working for vanilla Link to comment Share on other sites More sharing options...
h20bong 0 Posted December 26, 2023 Share Posted December 26, 2023 I'm not sure how to implement this into muy fightclass Do i convert my fightclass to c# then add this code? edit this did it for me. Link to comment Share on other sites More sharing options...
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