Kalos72 4 Posted August 26, 2017 Share Posted August 26, 2017 @Driodz Is there something we an do about the pathing in Azhuna maybe? Not sure why but sometimes it just runs into the ocean and keeps swimming south. I cant tell where its trying to go to but it tries to go the long way thats for sure. :) Link to comment https://wrobot.eu/forums/topic/6880-azhuna-pathing-issues/ Share on other sites More sharing options...
Droidz 2738 Posted August 28, 2017 Share Posted August 28, 2017 Hello, Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ). Link to comment https://wrobot.eu/forums/topic/6880-azhuna-pathing-issues/#findComment-31211 Share on other sites More sharing options...
camelot10 155 Posted August 29, 2017 Share Posted August 29, 2017 (edited) 21 hours ago, Droidz said: Hello, Can you share your log file please ( ). from any point in Wardens Isle to any point in Azsuna, character move like this, and reversed if you move from any point in azsuna to wardens isle Edited August 29, 2017 by camelot10 Link to comment https://wrobot.eu/forums/topic/6880-azhuna-pathing-issues/#findComment-31253 Share on other sites More sharing options...
Droidz 2738 Posted August 29, 2017 Share Posted August 29, 2017 45 minutes ago, camelot10 said: from any point in Wardens Isle to any point in Azsuna, character move like this, and reversed if you move from any point in azsuna to wardens isle If you get partial result you can use offmeshesconnections, if you haven't error the only way to resolve this problem is to use this method: https://wrobot.eu/forums/topic/2681-snippets-codes-for-quest-profiles/?do=findComment&comment=26713 (or quest type followpath) (between the isles the water seems deep, pathfinder don't know where is water, he generate path where your character can walk) Link to comment https://wrobot.eu/forums/topic/6880-azhuna-pathing-issues/#findComment-31258 Share on other sites More sharing options...
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