Findeh 34 Posted August 28, 2017 Share Posted August 28, 2017 Good day. Sorry in advance for my english. Sometimes in the log i'm getting the message: "Player attacked by other unit, skip this fight" Right now my fightclass is not working properly when this message is apears, and my bot dies. For example, there is 2 bears. Bot runs to them, getting that message and after that he seems like not counting one of the bears as a target, because ObjectManager.GetUnitAttackPlayer().Where(u => u.GetDistance <= 5).ToList().Count > 1 returns false, he is not doing what he supose to do in cases where is 2 or more attackers and he dies. But if i pull the same 2 bears with the bot program stopped, and only then press "start the bot" then he will count this 2 bears as 2 targets and there will no problem for him to kill them. So the question is, what is that message means, why is it happens at the totally normal pack of 2 mobs and how to force bot not do this (not try to skip the fight and die) Thank you for any advices. Link to comment Share on other sites More sharing options...
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