September 2, 20178 yr Making a quester profile and a specific target that I need to kill is spawned partially in the ground. When I setup the steps to kill, it will find it and try to go to it but ends up getting killed in lava since I am currently on a melee class. The target is huge and can fight him from further away. Is it possible to add some kind of runcode to change fight distance then to set it back to normal?
September 2, 20178 yr https://wrobot.eu/forums/topic/6961-fightclass-and-movement-problem/#comment-31493
September 2, 20178 yr Author 2 hours ago, camelot10 said: https://wrobot.eu/forums/topic/6961-fightclass-and-movement-problem/#comment-31493 Yep, that's the same exact spot I am stuck at as well.
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