sowelu 1 Posted September 14, 2017 Share Posted September 14, 2017 Logging.Write(Lua.LuaDoString<bool>("return UnitIsConnected(" + "PlayerName" + ")") + ""); Returns false, but player is online and near me. List<WoWPlayer> playersInParty = new List<WoWPlayer>(); playersInParty = wManager.Wow.Helpers.Party.GetParty(); Logging.Write(playersInParty.Count + ""); Returns 0 , but im in party with 1 player. Any idea? Link to comment Share on other sites More sharing options...
Avvi 98 Posted September 15, 2017 Share Posted September 15, 2017 I posted same thing in bug tracker: I'm pretty sure that there is an issue with the wManager.Wow.ObjectManager.ObjectManager.GetObjectByGuid That the .GetParty() function uses. sowelu 1 Link to comment Share on other sites More sharing options...
Droidz 2738 Posted September 15, 2017 Share Posted September 15, 2017 15 hours ago, sowelu said: Logging.Write(Lua.LuaDoString<bool>("return UnitIsConnected(" + "PlayerName" + ")") + ""); Returns false, but player is online and near me. Hello, try to use Logging.Write(Lua.LuaDoString<bool>("return UnitIsConnected('" + "PlayerName" + "')") + ""); sowelu 1 Link to comment Share on other sites More sharing options...
sowelu 1 Posted September 15, 2017 Author Share Posted September 15, 2017 Awesome, thanks Link to comment Share on other sites More sharing options...
Avvi 98 Posted September 15, 2017 Share Posted September 15, 2017 @Droidz are we using the GetParty() function incorrectly? Link to comment Share on other sites More sharing options...
Avvi 98 Posted September 16, 2017 Share Posted September 16, 2017 List<string> partyMembers = new List<string>(); var numOfMembers = wManager.Wow.Helpers.Party.GetPartyNumberPlayers(); for (int i = 1; i < numOfMembers; i++) { var member = Lua.LuaDoString<List<string>>("return UnitName('party'.." + i + ")"); Logging.Write(member[0]); partyMembers.Add(member[0]); } I wasn't able to get GetParty() to work, so above will get list of player names in the group. Link to comment Share on other sites More sharing options...
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