sowelu 1 Posted September 14, 2017 Share Posted September 14, 2017 Logging.Write(Lua.LuaDoString<bool>("return UnitIsConnected(" + "PlayerName" + ")") + ""); Returns false, but player is online and near me. List<WoWPlayer> playersInParty = new List<WoWPlayer>(); playersInParty = wManager.Wow.Helpers.Party.GetParty(); Logging.Write(playersInParty.Count + ""); Returns 0 , but im in party with 1 player. Any idea? Link to comment Share on other sites More sharing options...
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