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Hello.

i see code on some thread

Conditions.ForceIgnoreIsAttacked = true;

wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = true;

now i want to write a quester profile with diable combat

when my bot run between 2 vector, i want my char disablecombat. and when it runto new vector it will enablecombat

Any one help me ?

Thank!

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https://wrobot.eu/forums/topic/7881-disable-combat/
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plz help me to my bot attack mob.

<QuestsSorted Action="RunCode" NameClass="wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = true;" />
    <QuestsSorted Action="RunCode" NameClass="wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(1477.094f, 7370.096f, 0.9744754f), 23731, 2, false)" />
    <QuestsSorted Action="Wait" NameClass="100" />
    <QuestsSorted Action="RunCode" NameClass="wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = false;" />
    <QuestsSorted Action="Wait" NameClass="16000" />
    <QuestsSorted Action="RunCode" NameClass="wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = true;" />
    <QuestsSorted Action="RunCode" NameClass="wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(1555.584f, 7362.403f, 1.741266f), 23731, 2, false)" />
    <QuestsSorted Action="Wait" NameClass="100" />
    <QuestsSorted Action="RunCode" NameClass="wManager.Wow.Helpers.Conditions.ForceIgnoreIsAttacked = false;" />
    <QuestsSorted Action="Wait" NameClass="16000" />

Link to comment
https://wrobot.eu/forums/topic/7881-disable-combat/#findComment-36098
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