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disable pet in fightclass thru C#


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Hello, the more easy way is to dispose fightclass:

wManager.Wow.Helpers.CustomClass.DisposeCustomClass();

wManager.Wow.Helpers.CustomClass.LoadCustomClass();

You can also try to cancel spell state (but this will works only with xml fightclasses): 

        robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState += delegate (robotManager.FiniteStateMachine.Engine engine, robotManager.FiniteStateMachine.State state, System.ComponentModel.CancelEventArgs cancelable)
        {
            try
            {
                var s = state as wManager.Wow.Bot.States.SpellState;
                if (s != null)
                {
                    if (s.Spell.Name.StartsWith("Call Pet"))
                        cancelable.Cancel = true;
                }
            } catch { }
        };

 

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3 hours ago, Droidz said:

Hello, the more easy way is to dispose fightclass:


wManager.Wow.Helpers.CustomClass.DisposeCustomClass();

wManager.Wow.Helpers.CustomClass.LoadCustomClass();

You can also try to cancel spell state (but this will works only with xml fightclasses): 


        robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState += delegate (robotManager.FiniteStateMachine.Engine engine, robotManager.FiniteStateMachine.State state, System.ComponentModel.CancelEventArgs cancelable)
        {
            try
            {
                var s = state as wManager.Wow.Bot.States.SpellState;
                if (s != null)
                {
                    if (s.Spell.Name.StartsWith("Call Pet"))
                        cancelable.Cancel = true;
                }
            } catch { }
        };

 

main problem is there is mob in void who can agro your character and required fightclass. if load fc on fightstart then it start summoning pet, void kill pet, repeat summoning pet.

wManager.Wow.Helpers.CustomClass.LoadCustomClass();

 

 

 

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