May 4, 20187 yr Hi Everyone, I'd like to create a series of conditions to have my Rogue use vanish when 20% hp is reached and "reset" himself. Currently: 1) Engage Target 2) HP (Me) Reaches 20% 3) Cast Vanish 4) Target resets (Evade) 5) Rogue chases evading monster continuing attack -------- Are there any conditions that I can utilize to "End Combat" or reset? Looking to complete this using "Conditions" please. Thanks! -AutoBot3000
July 30, 20187 yr On 7/26/2018 at 6:09 PM, MrKitties said: BUMP Fight.StopFight(); It's not a condition but a c# function you need to call. If using the xml fight class editor instead of a spell you can add c# code (need to set the option to true where its c#, not a spell). There you'd add something like; Fight.StopFight(); SpellManager.CastSpellByNameLUA("Vanish"); Thread.Sleep(500);
June 26, 20214 yr if else need to find a proper place to regen (food), how the full code should look like? i mean, stop fight, vanish, find a point outside of mob arrgo radius, and go there for regen? to put it in "spell name" in a Fight class, and in properities set "a c# code"=true for it to work?
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