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Dispel Poison or Curse


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Hello my Fightclass is in c++ and i wanted to add the following code:

---       
        bool curse = false;
        curse= Lua.LuaDoString<bool>(
                        @"
                        for i = 1, 25 do
                        local _, _, _, _, d  = UnitDebuff(""player"",i);
                        if d == ""Curse"" then return true; end
                        end;");                      
---

 

Unfortunately "d" is never true. Do you have a solution for that?   

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