Everything posted by Droidz
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Aura.GUID is zero in vanilla 1.12
Hello, it's not supported in this game version
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Wrobot pathing
Hello, You have a 15:56:52 - [FlightMaster] Try to take taxi node Деревня Сломанного Клыка, Внутренние земли to Мельница Таррен, Хилсбрад, go to npc. And here, the start position is very strange : Path-Finding] FindPath from 0 ; -859 ; 58 ; "None" to -233,9797 ; 1026,787 ; 54,32534 ; "None" (Azeroth)
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Pause/stop all WRobot sessions
Hello, No way for that. But you can use the "relogger" application to close all the bots/games at the same time (sessions launched with the relogger).
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WotLK 3.3.5 (Warmane) navigation no longer working correctly
Hello, Disable all Wow addons, all WRobot plugins and share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
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Quest looting
Hello, With default bot features no. I don't recall a plugin that adds this functionality. Look at the Wow addons, some allow you to remove unnecessary items or create your own filters.
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wotlk Cath zepp
Hello, Replace var fromZeppelinWaitPosition = new Vector3(1185,022, -4144,208, 70,62553); // Position where Zeppelin/Ship waits players (from) by var fromZeppelinWaitPosition = new Vector3(1185.022, -4144.208, 70.62553); // Position where Zeppelin/Ship waits players (from)
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wotlk Cath zepp
Hello, Check the positions and ID, add lines of logs to help you debug, it will be difficult to help you. Optionally disable game addons to make sure it doesn't interfere with the bot.
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Fightback dont work
After "MovementManager.Go" you should wait (movementmanager works in another thread). You can use code like that : while (MovementManager.InMovement && Conditions.InGameAndConnectedAndProductStartedNotInPause) { Thread.Sleep(100); }
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In the Quster, path loss
Hello, Disable all Wow addons, all WRobot plugins and share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
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Fightback dont work
Hello, can you share log of the session please (and if you can sample profile)
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How to make Fisherbot kill specific Mob on Route?
Hello, Try with this plugin https://wrobot.eu/forums/topic/5078-plugin-for-attacking-specific-mobs/?do=findComment&comment=23616&_rid=1 (change line 10 the mobs entries id by the Basilisks id)
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Forced sale of items
Hello, do you have added this npc to your profile (as a repair or vendor) (in quest ui, menu "Tools" > "Vendors/Repairs/Mailboxes editor") ?
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Override bot state IsMounted
Hello, if you put false at IsMountedWhenInTransport, IsMounted should return false. You can also try to disable this option https://wrobot.eu/byme/doc/html/P-wManager.wManagerSetting.IgnoreFightGoundMount.htm
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Randomly stops working after each bg
I'm sorry, but I don't know what can cause this problem. In some logs the bot is closed because of the number of blockages (but it shows a message when it does, I don't think that's your problem). The best is to try with a new installation of the bot and the default settings, then gradually change the settings, add plugins and figthclass to identify the source of the problem.
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Randomly stops working after each bg
Hello, do you have few log files of bugged bot sessions please.
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were does it install
Hello, To install the bot, you can find the link and notice here : https://wrobot.eu/files/file/2-wrobot-official/ You can found profiles here https://wrobot.eu/files/categories/ This video can help you : https://wrobot.eu/forums/topic/3633-getting-started-with-wrobot-video/
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vector3
I'm pretty sure your code is not running, but I don't know why. it could be due to a bad quest ID or something else.
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vector3
Your code is in the quest "EnvoytotheHorde" ?
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vector3
The code is not executed, at no time in the log file is there a path lookup for the position of your code.
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vector3
your code or my code should work. Can you share log when the bot should run this code please
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vector3
Hello, You don't need to wait (while (MovementManager.InMovement)) with gototask. You can directly interact with a game object with code like : var pos = new Vector3(9992.634, -7113.402, 47.70632); int clickonobject = 184502; bool result = GoToTask.ToPositionAndIntecractWithGameObject(pos, clickonobject); return result; Do you have any error in your log when bot run this task ?
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Taxi
You can try to fix manually in "Npc DB" the positions of bugged flight masters. Or, if you use a quester profile which must often take flightmasters you can add the necessary steps that the profile uses them itself.
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Taxi
Can you try to remove all elements of your taxidb (you can found button "Taxi DB" in the tab "Tools") and when bot try to take flightmaster check again element of this list. These elements seem correct (you can send a screenshot) ? It's the same flightmasters that on the original server? Your game client is unmodified?
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converting lesser to greater
Hello, Look https://wrobot.eu/files/file/481-combine/
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when the character is dead,Using a custom path to the location of the resurrection
Hello, You won't be able to easily manage the character's movements from a quest profile when the character is dead. One of the possible approaches (untested code): robotManager.Events.FiniteStateMachineEvents.OnRunState += (engine, state, cancel) => { if (state is wManager.Wow.Bot.States.Resurrect) { if (ObjectManager.Me.IsDead) { MovementManager.Go(PathFinder.FindPath(new Vector3(819.1201, 541.1679, 34.26245, "None")), false); while (MovementManager.InMovement && Conditions.InGameAndConnectedAndProductStartedNotInPause && ObjectManager.Me.IsDead) { Thread.Sleep(100); } // cancel.Cancel = true; } } }; You need to run this code only once and add your own conditions for it to run at the right time.