Everything posted by Droidz
-
close wow in mop
Hello, MOP is special version, they are more possibility to detect the bot that with older versions. All forums are visibles for not registred/suscribers. You can (and it is recommanded), for free use the key "TRIAL" to test if WRobot works on your servers before purshase. I released new update, game close problem seems resolved. But be carreful, they can fix it quickly if they are actives, and next time not only close game but ban your account. Use WRobot intelligently, don't abuse of it, there's a better chance that everything will go well. The goal is not to annoy other players, or to annoy teams working on the private server. The goal of WRobot is to help you with the mandatory tasks that you no longer enjoy, to then enjoy the good times of the game.
-
Pathfinder
Hello, try to reboot your computer. If problem is not resolved if you can send me log file of bugged session please
-
Cueillette aléatoire
Dans les options avancées (advanced general settings), essaye d'augmenter l'option "Min Latency". Si cela ne résout pas le problème, essaye d'activer l'option "use lua to move".
-
close wow in mop
You tried to download Wow client from another website? WRobot works only with default game client
-
Close wow after 1 min
Hello, I am sorry WRobot don't support custom game client
-
External keypress?
Hello, your code seems good, you have try with another key (or in another process) (sometime the specials keys like F1 works badly)?
-
Cueillette aléatoire
Bonjour, ça ressemble à un problème de raccourci clavier. Essayer de les réinitialiser et de relancer le bot.
-
Do profiles from other expansions work?
https://wrobot.eu/forums/topic/13831-do-profiles-from-other-expansions-work/
-
Do profiles from other expansions work?
Hello, you can try Legion profiles
-
fishing on wotlk private server
you can use this plugin DontMove (1).cs
-
close wow in mop
Hello, you play on what server?
-
Fissing issue (Keeps running to nodes or loot)
Hello, in general settings you need to disable looting and gathering options
-
fishing on wotlk private server
You can't, you need to stop/start again to change fishing position
-
problem
Hello, use: - "While" step > !wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(-10215.35, 36.84612, 34.33632, "None")); - "EndWhile" step
-
Regeneration state events
-
Regeneration state events
-
Regeneration state events
I edited previous code
-
fishing on wotlk private server
I am sorry I don't understand what you mean by "going to point"
-
drop fps in the air
Hello, you can launch WRobot with the shortcut "WRobot no lock frame", but bot will be less responsive
-
Regeneration state events
Hello, Start > robotManager.Events.FiniteStateMachineEvents.OnRunState Loop > robotManager.Events.FiniteStateMachineEvents.OnRunningLoopState (you need to wait next update) End > robotManager.Events.FiniteStateMachineEvents.OnAfterRunState robotManager.Events.FiniteStateMachineEvents.OnRunningLoopState += (state, cancel) => { if (state.DisplayName == "Regeneration") { // ... } }; // OR robotManager.Events.FiniteStateMachineEvents.OnRunningLoopState += (state, cancel) => { if (state is wManager.Wow.Bot.States.Regeneration) { // ... } }; // I also add OnCustomEvent, you can create your own event like that robotManager.Events.Events.CustomEventCancelable("Event Name", new object[] { "arg1", "arg2" }); robotManager.Events.Events.OnCustomEvent += (name, args, cancelable) => { if (name == "ItemsManager.UseItem") { var itemName = (string)args[0]; } else if (name == "SpellManager.CastSpellByNameLUA") { var spellName = (string)args[0]; } // ... };
-
fishing on wotlk private server
Try to increment option "Bobber search time" (in product settings)
-
fishing on wotlk private server
Hello, try to disable your Wow addons, fightclass and Wrobot plugins. If problem is not resovled try to increment your max latency, if problem still not resolved try to change option in product settings
-
Happy New Year 2022
Wishing you a happy, healthy and prosperous year ahead. View full article
-
Happy New Year 2022
Wishing you a happy, healthy and prosperous year ahead.
-
Global variable associated with the license key
Hi, I wrote few time ago sample HTTP server plugin: Test server http.cs using System.Net; using System.Text; using System.Threading.Tasks; using robotManager.Helpful; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public class Main : wManager.Plugin.IPlugin { /* Samples: http://localhost:8000/name http://localhost:8000/jump http://localhost:8000/pos http://localhost:8000/runlua?code=print(%22test%20from%20web%22) */ private readonly bool _debugLog = true; private HttpListener _listener; private readonly string _url = "http://localhost:8000/"; private int _requestCount; private bool _runServer; public void Initialize() { // Create a Http server and start listening for incoming connections _listener = new HttpListener(); _listener.Prefixes.Add(_url); _listener.Start(); if (_debugLog) Logging.WriteDebug("Listening for connections on " + _url); // Handle requests var listenTask = HandleIncomingConnections(); listenTask.GetAwaiter().GetResult(); } public void Dispose() { if (_listener != null) { _runServer = false; _listener.Close(); _listener = null; } } public void Settings() { } private async Task HandleIncomingConnections() { _runServer = true; // While a user hasn't visited the `shutdown` url, keep on handling requests while (_runServer) { // Will wait here until we hear from a connection var ctx = await _listener.GetContextAsync(); // Peel out the requests and response objects var req = ctx.Request; var resp = ctx.Response; // Print out some info about the request if (_debugLog) { Logging.WriteDebug("Request #: " + ++_requestCount); Logging.WriteDebug(req.Url.ToString()); Logging.WriteDebug(req.HttpMethod); Logging.WriteDebug(req.UserHostName); Logging.WriteDebug(req.UserAgent); Logging.WriteDebug(req.Url.AbsolutePath); } var content = string.Empty; // Parse if (req.Url.AbsolutePath == "/name") { content = ObjectManager.Me.Name; } else if (req.Url.AbsolutePath == "/jump") { Move.JumpOrAscend(); content = "done"; } else if (req.Url.AbsolutePath == "/pos") { content = ObjectManager.Me.Position.ToStringXml(); } else if (req.Url.AbsolutePath.StartsWith("/runlua")) { //var r = System.Web.HttpUtility.ParseQueryString(req.Url.Query).Get("code"); var r = req.QueryString["code"]; if (!string.IsNullOrWhiteSpace(r)) { Lua.LuaDoString(r); content = "ok"; } else content = "failed"; } // Write the response info byte[] data = Encoding.UTF8.GetBytes(content); resp.ContentType = "text/html"; resp.ContentEncoding = Encoding.UTF8; resp.ContentLength64 = data.LongLength; // Write out to the response stream (asynchronously), then close it await resp.OutputStream.WriteAsync(data, 0, data.Length); resp.Close(); } } } You can use one port by bot. But in any case what you want to do require programming knowledge. You can also create one server with API type REST to store data (with C# or more easy tools like python or nodejs), and use this API with bot plugin. You have a lot of possibility, but I can't add it to the bot API.