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Droidz

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Everything posted by Droidz

  1. Hello, Nice idea. I have added this feature, if someone can help me to complete descriptions: case FightClassContionsType.None: info = Translate.Get(""); break; case FightClassContionsType.PetHealthPercent: info = Translate.Get(""); break; case FightClassContionsType.TargetHealthPercent: info = Translate.Get(""); break; case FightClassContionsType.HealthPercent: info = Translate.Get("Your Percent health (0 to 100)"); break; case FightClassContionsType.ComboPoint: info = Translate.Get(""); break; case FightClassContionsType.Mana: info = Translate.Get("Your mana"); break; case FightClassContionsType.Rage: info = Translate.Get("Your Rage"); break; case FightClassContionsType.Focus: info = Translate.Get("Your Focus"); break; case FightClassContionsType.Energy: info = Translate.Get("Your Energy"); break; case FightClassContionsType.Chi: info = Translate.Get("Your Chi (don't works, use \"Light Force\" for get Chi"); break; case FightClassContionsType.Runes: info = Translate.Get("Your runes"); break; case FightClassContionsType.RunicPower: info = Translate.Get("Your runic power"); break; case FightClassContionsType.SoulShards: info = Translate.Get("Your soul shards"); break; case FightClassContionsType.Eclipse: info = Translate.Get(""); break; case FightClassContionsType.HolyPower: info = Translate.Get(""); break; case FightClassContionsType.Alternate: info = Translate.Get(""); break; case FightClassContionsType.DarkForce: info = Translate.Get(""); break; case FightClassContionsType.LightForce: info = Translate.Get("Your light force (this return Chi)"); break; case FightClassContionsType.ShadowOrbs: info = Translate.Get(""); break; case FightClassContionsType.BurningEmbers: info = Translate.Get(""); break; case FightClassContionsType.DemonicFury: info = Translate.Get(""); break; case FightClassContionsType.ArcaneCharges: info = Translate.Get(""); break; case FightClassContionsType.TargetDistance: info = Translate.Get(""); break; case FightClassContionsType.DistancePetToTarget: info = Translate.Get(""); break; case FightClassContionsType.DistanceMeToPet: info = Translate.Get(""); break; case FightClassContionsType.MeLevel: info = Translate.Get(""); break; case FightClassContionsType.TargetLevel: info = Translate.Get(""); break; case FightClassContionsType.CombatStartSinceMs: info = Translate.Get(""); break; case FightClassContionsType.HostileUnitNear: info = Translate.Get(""); break; case FightClassContionsType.UnitAttackPlayerNear: info = Translate.Get(""); break; case FightClassContionsType.HostileUnitNearTarget: info = Translate.Get(""); break; case FightClassContionsType.UnitAttackPlayerNearTarget: info = Translate.Get(""); break; case FightClassContionsType.Buff: info = Translate.Get(""); break; case FightClassContionsType.TargetBuff: info = Translate.Get(""); break; case FightClassContionsType.PetBuff: info = Translate.Get(""); break; case FightClassContionsType.KnowSpell: info = Translate.Get(""); break; case FightClassContionsType.IsSpellUsable: info = Translate.Get(""); break; case FightClassContionsType.BuffCastedByMe: info = Translate.Get(""); break; case FightClassContionsType.TargetBuffCastedByMe: info = Translate.Get(""); break; case FightClassContionsType.PetBuffCastedByMe: info = Translate.Get(""); break; case FightClassContionsType.InBattleground: info = Translate.Get(""); break; case FightClassContionsType.HaveTarget: info = Translate.Get(""); break; case FightClassContionsType.HavePet: info = Translate.Get(""); break; case FightClassContionsType.MeInCombat: info = Translate.Get(""); break; case FightClassContionsType.MeInMove: info = Translate.Get(""); break; case FightClassContionsType.TargetInMove: info = Translate.Get(""); break; case FightClassContionsType.PetInMove: info = Translate.Get(""); break; case FightClassContionsType.TargetInCast: info = Translate.Get(""); break; case FightClassContionsType.PetInCast: info = Translate.Get(""); break; case FightClassContionsType.MeInCast: info = Translate.Get(""); break; case FightClassContionsType.TargetIsPlayer: info = Translate.Get(""); break; case FightClassContionsType.TargetIsSummoned: info = Translate.Get(""); break; case FightClassContionsType.TargetPetIsMyTarget: info = Translate.Get(""); break; case FightClassContionsType.TargetTargetingMe: info = Translate.Get(""); break; case FightClassContionsType.TargetTargetingMeOrMyPet: info = Translate.Get(""); break; case FightClassContionsType.TargetTargetingMyPet: info = Translate.Get(""); break; case FightClassContionsType.TargetTargetingPartyMember: info = Translate.Get(""); break; case FightClassContionsType.TargetIsElite: info = Translate.Get(""); break; case FightClassContionsType.TargetIsWorldBoss: info = Translate.Get(""); break; case FightClassContionsType.TargetIsBoss: info = Translate.Get(""); break; case FightClassContionsType.MeIsStunned: info = Translate.Get(""); break; case FightClassContionsType.TargetIsStunned: info = Translate.Get(""); break; case FightClassContionsType.PetIsStunned: info = Translate.Get(""); break; case FightClassContionsType.MeIsSwimming: info = Translate.Get(""); break; case FightClassContionsType.TargetIsSwimming: info = Translate.Get(""); break; case FightClassContionsType.PetIsSwimming: info = Translate.Get(""); break; case FightClassContionsType.MeIsFlying: info = Translate.Get(""); break; case FightClassContionsType.TargetIsFlying: info = Translate.Get(""); break; case FightClassContionsType.PetIsFlying: info = Translate.Get(""); break; case FightClassContionsType.RuneReadySlot1: info = Translate.Get(""); break; case FightClassContionsType.RuneReadySlot2: info = Translate.Get(""); break; case FightClassContionsType.RuneReadySlot3: info = Translate.Get(""); break; case FightClassContionsType.RuneReadySlot4: info = Translate.Get(""); break; case FightClassContionsType.RuneReadySlot5: info = Translate.Get(""); break; case FightClassContionsType.RuneReadySlot6: info = Translate.Get(""); break; case FightClassContionsType.MeInGroup: info = Translate.Get(""); break; case FightClassContionsType.IsFacing: info = Translate.Get(""); break; case FightClassContionsType.IsBehind: info = Translate.Get(""); break; case FightClassContionsType.CSharpCode: info = Translate.Get(""); break; case FightClassContionsType.ItemCount: info = Translate.Get(""); break; case FightClassContionsType.LuaScript: info = Translate.Get(""); break; case FightClassContionsType.BuffStack: info = Translate.Get(""); break; case FightClassContionsType.BuffStackTarget: info = Translate.Get(""); break; case FightClassContionsType.BuffStackPet: info = Translate.Get(""); break;
  2. Droidz

    Shutdown if Complete

    Hello, Wait next update, I have added this option in tab "Security...".
  3. Droidz

    BG Suggestion.

    Hello, I'll don't add this feature, you have time to debuff when you wait in queue and wait than battleground start.
  4. Hello, Can you share your log file please (you can found it in "Logs" folder).
  5. Hello, To complete your NPC DB (of tab "Tools") you can, In "Advanced general settings..." tab "Other options" activate option "Automatically add in database the NPCs of loaded profiles". And like has say Seumas, if your profile don't contain NPC you need to add it in you profile or in NpcDB a vendors or repairs. You can also use "Tundra Mammoth" (activate this option in "advanced general settings") if you have this mount. Check also if you settings to sell/repair is good >
  6. Hello, since your post I have added in wrobot code more checks for npc state, I think that your problem is solved. If it is not solved, like have say creativextent blacklist mobs.
  7. Hello, since your post I have added in wrobot code more checks for npc state, I think that your problem is solved. If it is not solved, like have say creativextent blacklist mobs.
  8. Hello, I'll add this.
  9. Droidz

    Slope recognition

    Hello, Not directly, WRobot use recast/detour to get walkable zones and make path. But this is not 100% perfect. (you can found it in wrobot api in class: wManager.Wow.Helpers.PathFinder)
  10. Hello, It is good idea, I have noted this but I am not sure it is possible to make complete profile (I need to test to know if this can help or not).
  11. Hello, I think that this problem is solved now. If it is not solved go to tab "Tools" > "Black list editor" and select in game a blood worms and click on button "Add current target type to blacklist".
  12. Hello, I have added option pet battle at some bots (grinder, ...) but I'll not add it at quester bot (to avoid compatibility problem with profiles).
  13. Droidz

    Add Button

    Hello, This feature has been added since your post.
  14. Hello, You have already conditions: - TargetTargetingMe, - TargetTargetingMeOrMyPet, - TargetTargetingMyPet, I have added (wait next update): - TargetTargetingPartyMember I have also added in next update the spell option "Cast spell on self".
  15. Droidz

    auto gathering

    Hello, This feature is added (bot "Automaton").
  16. Droidz

    Ignore This mob

    ps: Now in blacklist (in tab "Tools") you can blacklist npc by guid (blacklist npc by npc) or blacklist npc type.
  17. Hello, I haven't accessed at this quest, Try to put 8 at "Objective count 2", if this not works put 8 at "Objective count 3"... If after this not works, put 0 at all "Objective count" and activate settings "Auto detect objective count (1-4)". Tell me if this works, I'll test again tomorrow if I have access at this quest.
  18. Ok, on some computer, Windows/antivirus seem block installation in certain folders.
  19. Hello, Do you have read this post: ? Can you share your log (you can found it in "Logs" folder).
  20. Hello, Can you share your log file please (you can found it in "Logs" folder). Try also to install wrobot in new folder.
  21. Hello, Tame pets is not easy, WRobot is not make for it. I have coded quickly an "Custom profile" to detect NPC by id (this custom profile play an sound and show on map (in wrobot window tab "Map") NPC detected). To add/remove NPCs at detect, edit custom profile with notepad here: // Id of NPCs at detect: private readonly List<int> _detectNpc = new List<int> { 38453, // Arcturis: http://www.wowhead.com/npc=38453 54319, // Magria: http://fr.wowhead.com/npc=54319 }; // Play sound when npc detected: private readonly bool _playSound = true; (for the moment I have put only two pet). To install this custom profile, download Npc detector.zip and extract zip file in folder "WRobot\Profiles\Custom Profile\". ps: I have noted your suggestion to add "tame pet" feature, but I'll don't add it quickly.
  22. Hello, I have fixed the black listed zone (to don't blacklist the path of profile, you can also try to make a path more farther the boat.). wreck of vanguard.xml
  23. ps: More info of how to blacklist certain herbs/Mines:
  24. Hello, I have reply here:
  25. Hello, To remove useless items you can use wow addon like http://www.curse.com/addons/wow/loot-filter To auto-open or combine items read this: (replace item id ( 90407) by your item id or use your own macro) Tell me if you need more help.
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