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tester11

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  1. Like
    tester11 reacted to KnightRyder in How to ignore PvP completely in Grinder   
    I think fighting back is ok, but not when the guy accidentally attacks you with aoe due to fighting mobs or hunter pet doing cleve, then you just keep after them even though they are not aggressive. 
  2. Like
    tester11 reacted to highco in How to ignore PvP completely in Grinder   
    I dont really think that this is the most urgent issue to adress but still worth of some improvement.
    I also would appreciate to have a more sophisticated option to deal with open world pvp. Although in most cases, i dont believe that just ignoring an attacker is an appropriate option. Just standing there and getting killed is also not the best option.
    Being able to chose from some options like 
    - fight back,
    - ignore and carry on with whatever i do,
    - do nothing and take the beating or
    - flee run from it (my favorite)
    would be what i would appreciate.
  3. Like
    tester11 reacted to Phyriel in Instance Trash Farm   
    Droidz can you give us some info? Is it possible to make grinder-like paths (linked hotspots that create a path from point A to point Z moving thru B C D E F G ...) ?
  4. Like
    tester11 reacted to Phyriel in How to ignore PvP completely in Grinder   
    Only effective on <91 lvl tho. Im 100. And yea I was lucky cause I was at the PC when this happened, I was already swiming and getting fatigue drained when I saw this so I paused bot immediately and went back to surface, he kept bugging me for few minutes but after I shown that im "human" with /wave /lol emotes he gave up. But he started doing that again later, at some point I just followed him into the water and once we started getting fatigue I just kept silencing him so he couldnt heal it off and he died with me:P Is there a way to blacklist a specific player? So that bot ignore pvp with that player only?
  5. Like
    tester11 reacted to Phyriel in Instance trash farm   
    Hi I want to make a simple profile for farming trash in instance but I struggle with finding proper way to set "if condition complete" for my trash killing part so it stops at some point and proceed to leave instance. I'm looking for a proper command that is like "after 40 mobs killed" or "When no mobs around for more than 1 minute". I dunno I'm not a programist so I have no clue how to invent these spells, all I have is some simple logic I follow but I don't have any "know-how" to back it up so... help me:P 
     
    p.s i attach my file so you guys could review, i left if complete condition blank in my CLEARROOM part so now what it does is enter instance and leave right away. I can force it to kill mobs by using if complete condition return (wManager.Wow.Helpers.Usefuls.ContinentId != (int)wManager.Wow.Enums.ContinentId.GrimBatolRaid); but it makes it impossible to leave instance then (because this condition will never be true while inside GrimBatolRaid) so its just a half measure. 
    Bastion.xml
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