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Everything posted by Ohren
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http://wrobot.eu/files/file/121-ohrenfrost-mage/
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Wow... I think I may give up on Arcane... L86 and this finished fight class is pulling 25k steady DPS on a single target training dummy....
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[FightClass] Melee Class Mounting
Ohren replied to Nicki Anonymous's topic in Fight Classes assistance
You're welcome. -
1. Yes, you can use your computer still. WRobot doesn't take any of the functionality from you. 2. You may have to play around with some of the settings on the bot. Head to the looting tab and change according to what you would like. Other than that, a gathering profile just flies around a loop, stopping at nodes that are not blacklisted.
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Anytime. :)
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Your issue is in the condition. It's only going to cast Lava Burst if there is exactly 2 mobs ATTACKING YOU withing 20 yards. Also, why do you have a spell named "Lava Burst Bonus Crit Damage"? I'd remove that so the bot isn't iterating over a spell that would never get called.
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[FightClass] Melee Class Mounting
Ohren replied to Nicki Anonymous's topic in Fight Classes assistance
To get a warrior to charge from farther back, you need to change Combat Only - false, Cast if mounted - True. -
Lava Burst works fine for me. Attach a copy of your fight class and I'll check it out for you.
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My plan for it will not require a macro. I only have a few minutes to do some work on it right now, but I will have it finished by tomorrow for you.
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And if that's not the issue, run the game without Wrobot going until the game crashes, then go to battle.net and fill out a support ticket. It's an issue on their end, not Droidz. :)
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Is that the ENTIRE error log? I've found similar issues where the error is actually pointed out in something that looks like DBG-MODULE<71F70000 00033000 "DINPUT8.dll" "dinput8.pdb" 0 {6c11b801-ed2b-4f61-b9bdccf5c706d65f} 1 1200727666> The explanation for that error is from the dinput8.dll, which controls like, joysticks and (some mice). Did you get any new peripherals?
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I screwed up on editing this, and lost the information, so instead, enjoy a picture of my chinchilla and I'll upload the fight class instead.
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So it crashes when the bot is not running at all?
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First, I suggest starting over completely. It appears you knew what you wanted to do from the start, but on multiple attempts to fix issues, you have caused more of them on accident. This example assumes that you are L90. TALENTS 15 - Presence of Mind 30 - Ice Barrier 60 - Cauterize 75 - Nether Tempest 90 - This one is suggested to be Rune of Power, but that requires a bit of lua programming. Invocation is pretty cool sounding, but since it also causes some negative effects, seems less sexy. I personally do not have a L90 mage, so I can't exactly help with that lua code on Rune of Power (yet). Invocation is also a lot easier to program in, and it moves with you (pretty nice for Horridon). For now I will use Invocation. LEGEND Lines with numbers in front of it is your actual damage rotation. Lines starting with > is going to be your DPS boosters Lines starting with | is going to be survivability. Lines starting with = is going to be everything else. Stuff that's PINK means it needs a talent. I personally don't know much about Frost Mage's, but from my understanding and quick research (typing this on break at work), your fight classes order will be something like.. | Ice Block right after a Cauterize so you don't get left at 10% HP (or dead). = Arcane Brilliance if it falls off. = Frost Armor, just going to maintain this at all times. | Ice Barrier just cast when you're hurt a bit > Evocation if you are missing the Invocation buff. = Counterspell if your target is casting. > Deep Freeze on trash when you have Fingers of Frost.. 1. Nether Tempest on the target all the time. 2. Frostfire Bolt when you have the Brain Freeze buff. > Presence of Mind every time it comes up. I came up with a THEORY to get this to be cast DIRECTLY before Frost Bolt, which is where it needs to be. This is also not on the GCD so it won't make you miss a beat. 3. Frost Bolt to 3 stacks of debuff AND maintain it. 4. Ice Lance if you have the Fingers of Frost buff. 5. Frozen Orb to proc Fingers of Frost buff so you use Ice Lance. 6. Fill it with Frost Bolt's. I left Time Warp, Alter Time, Mirror Image, and Icy Veins off this list because they have CD's. If you plan on using this Wrotation in a heroic dungeon/raid environment, it would have a different place in our priority AND it would have different condition. Since I really don't know Frost that well, I used Noxxic for the majority of the rotation and then I used Wowhead to get more detailed information on some spells to sort the rest of the rotation out. Research and planning will almost always provide you with a better fight class.
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Instead, OPEN THEM! They have some good stuff in them (you can bot this with the macros settings in WRobot)! But if not, you should actually use an ADD-ON for this function. Loot Filter
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[fighting class]how do i use trinkets and life spirits?
Ohren replied to Dunduro's topic in Fight Classes assistance
Below is a BASIC example of using trinkets. You simply enter the LUA you want to execute INSTEAD OF the spell, head to the top right box, scroll down to the WAYYYY bottom, and you'll find "Not spell, is lua script", that needs to be TRUE. Then just add your conditions like any other spell. lua_example.xml- 12 replies
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[fighting class]how do i use trinkets and life spirits?
Ohren replied to Dunduro's topic in Fight Classes assistance
The LUA to use trinkets is UseInventoryItem( 13 ); UseInventoryItem( 14 ); 13 being top when looking at your character sheet.- 12 replies
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I know my retadin profile can handle a lot, but there may be some out now that are better.
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Grinder profiles are awesome for leveling.
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[Tutorial] - Create a Sucessfully FightClass Profile
Ohren replied to GRB's topic in Tutorials - WRobot
So.... what is Alternate -> Your Alternate -
Example Six: Awesome work-around. Soo, this is a work-around for a feature I have suggested, which was to add a way to cast spells that are off the global cooldown, so you don't waste those precious few DPS (or if you're a warrior getting stuck at 100% rage frequently, that massive DPS). LUA Script In spell settings, change Check if know spell, is usable and good distance -> false. How it works: When WRobot is looping your fight class, it runs each condition for the spells, if the first condition is not met, it doesn't ever check the second. So what it does here is, checks is my rage condition is met, if it does it checks if the lua script I set is true or false, while doing this the LUA script (CastSpellByName("Heroic Strike")) actually triggers the spell, then WRobot sees that retV is actually 1 and not 0 like we were looking for, and it goes on it's marry little way, without skipping a beat.
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Hey Shadow, can you completely remove this post. I forgot about it a while back, and I must have removed the screen shots from my server.
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Example Four: Just die already... Target Health Percent -> Percent health of your current target (0 to 100) Kill Shot is HUGE damage for that last 20% of a boss' health, and even on world trash, can end a fight real quick. Using a setup like this will only cast Kill Shot if targets health < 20%. Since a lot of classes have spells that deal HUGE damage for the end of a fight (DK's Soul Reaper, Warrior's Execute Shadow Priest's Shadow Word: Death), this one is very useful. You can also use it to keep yourself from wasting your energy/combo points on a Feral Druid by using Rip when it's health is already really low. And this brings up yet ANOTHER condition... Example Five: C-c-c-c-c-combo. Combo Point -> Your combo point All of a rogues and feral druid's BIG damage moves require combo points. But you don't want to cast it right as soon as you get one... or else it's a waste. With this setup (strictly for feral, since critical hits can generate 2 combo points and you never want to waste a single one), if your combo points are BIGGER that 3 (which only leaves 4 and 5) then it will cast rip (and assuming target's health is higher than the previous example).
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I FOUND THE ISSUE! After hours of trying to figure this out, I decided to switch it up, and move from attacking the Target Dummy to just trying it in a dungeon. And bam, it worked. So I went back to the target dummy, and it didn't work. For some reason this ONE target dummy (who WAS my best friend when trying out fight classes) is broken and screws with my fight classes. It works PERFECT on everything else. >.>