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insanity

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Everything posted by insanity

  1. Tried with this addon enabled. No luck. Droidz, do you have a workaround for this?
  2. Hey, I just noticed that the bot wont loot items that are BOP. I set my bot to grind for Sharptalon's Claw in a quester profile. Once he gets that item he should start the quest. The thing is, the bot wont loot this item, cause when it does you get this confirmation box saying something like: "Looting xxxx will bind it to you OK CANCEL" The bot does not automatically say "OK" here. Is there a way to fix this?
  3. Hey, Some mobs are immune to some type of spells. Eg. Fire Elementals are immune to fire spells. How can I check for this in my fightclass?
  4. yep, it turned out that the Y-pos was 0 for serveral of my flight master locations. Strange... Thanks!
  5. insanity

    Turn in quest

    This is for vanilla....
  6. insanity

    Turn in quest

    When the bot is about to turn in a quest where the quest giver have multiple repeatable quests, he seems to be stuck trying to turn in one of the repeatable quests instead of the actual quest you want to turn in. He will just be standing there in a endless loop trying to turn in the repeatable. How to test this: 1. Get the quest "Betrayal from Within" from Mangletooth in Camp Taurajo, in Barrens. 2. Go do the quest and finish it. 3. Let the bot try to turn it in. 4. He will try to turn in one of the repeatable quests instead, in a endless loop. One other thing: When you want to pick up ONE of many quests from a questgiver, the bot sometimes picks up some of the other quests before he actual picks up the quests you specified in your quester profile...
  7. If you configure your pet like that, the bot will start summoning the pet IN COMBAT if it dies during combat. That is unfortunate because it have a long cast time. Currently I have added my summon pet spell directly in my rotation, with conditions <not in combat>.
  8. Happened to me as well. I think I've seen the bot taking the flight master once by himself. Mostly he runs to the destination rather than flying.
  9. No, because CTM is causing my bot to look "bottish" (stuttering)
  10. When the bot is going from A to B (long distance) he sometimes speaks to the Flight master nearby. Eg. My bot just turned in a quest in Ratchet and should now pick up a quest in Crossroads. He runs to the Flight master in Ratchet and the taxi window opens, but he wont take the taxi, even tho he have bot taxi locations. The log is telling me this: "Cannot make path from Thunder Bluff, Mulgore to destination." <---- This message makes no sense at all..... "Cannot take taxi, Blacklist flightmaster 30 min and taxi node for session."
  11. Seems the bot cant swim under water, it will just swim above, even tho my coordinates is under water. This is needed for some quests, eg. http://db.vanillagaming.org/?quest=870 Is it possible to force the bot the swim under water?
  12. Can you disable autoattack for warlocks as well? Currently its messing up some of my spells in my fightclass.
  13. I managed to get this to work by using lua script. Currently using the CastSpell() in combination with GetSpellTabInfo() CastSpellByName is not working for Healthstones for some odd reason (Elysium server) name,texture,offset,numSpells = GetSpellTabInfo(3); CastSpell((offset+1),"spell"); http://wowprogramming.com/docs/api/CastSpell http://wowprogramming.com/docs/api/GetSpellTabInfo
  14. No, I have quest type "UseitemOn", because to summon the voidwalker, you need to use an item provided from quest giver. (http://db.vanillagaming.org/?item=6284)
  15. Im currently using my warlock fightclass in quester mode. Got the following setting for using healthstone in my fightclass. But get this error when the bot should perform this action: Am I missing something?
  16. I've been trying to automate creating healthstones and use them, with no luck... The bot simply wont create them. Has anyone managed this? [D] 11.03.07 - [FightClass] Create Healthstone (Minor) - NeedToRun = false - timer[D] 11.03.07 - [FightClass] Create Healthstone (Minor) - NeedToRun time to execute: 0[D] 11.03.07 - [FightClass] Create Healthstone (Minor) - NeedToRun = false - timer[D] 11.03.07 - [FightClass] Create Healthstone (Minor) - NeedToRun time to execute: 0[D] 11.03.07 - [FightClass] Create Healthstone (Minor) - NeedToRun = false - timer[D] 11.03.07 - [FightClass] Create Healthstone (Minor) - NeedToRun time to execute: 0[D] 11.03.07 - [FightClass] Create Healthstone (Minor) - NeedToRun time to execute: 47[F] 11.03.07 - [Spell] Cast Create Healthstone (Minor) (Create Healthstone (Minor))[D] 11.03.07 - [FightClass] Create Healthstone (Minor) - Run() time to execute: 203[D] 11.03.07 - [FightClass] Create Healthstone (Minor) - NeedToRun = false - timer[D] 11.03.07 - [FightClass] Create Healthstone (Minor) - NeedToRun time to execute: 0[D] 11.03.07 - [FightClass] Create Healthstone (Minor) - NeedToRun = false - timer
  17. This. Wanding at the current state looks really bottish. Would really like an update for this..
  18. Hey, What is the approach to talk to a npc twice to get a quest completed. Eg. Hidden Enemies, http://db.vanillagaming.org/?quest=5727. Currently Im using quest type: InteractWithNpc. Its working with the first "talk", but he wont talk a 2nd time, which is needed to complete the quest.
  19. Hey, Could anyone tell me how to automate "The Binding" quest for warlocks, in Ogrimmar. (http://db.vanillagaming.org/?quest=1504), in a quester profile. I can pickup the quest, run to the summoning circle. But the bot simply wont summon the voidwalker. Hes just standing there... Thanks in advance!
  20. Hey, Im creating a quester profile, and want to set heartstone to a new location. The following command works for interacting with the npc: <QuestsSorted Action="RunCode" NameClass="wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(599.04f, -4928.18f, 17.88458f), 23731, 2, false)" /> A verification dialog will pop up after. It seems the following line aint working for vanilla. <QuestsSorted Action="RunMacroLua" NameClass="/click StaticPopup1Button1" /> StaticPopup1Button1 was not implemented in vanilla. Is there a workaround? Thanks in advance!
  21. Its working. Thanks for the update!
  22. The reason I did not buy this product yet is solely because of this bug...
  23. Probably the best TBC server out there, as of now.
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