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Ordush

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Posts posted by Ordush

  1. 21 hours ago, Huma2211 said:

    TurtleWoW constantly /Logout when using your WRotation or using it with a grinder or quest profile.

     

    That is weird. Does it only do it with my FC?
    Also isn't turtle wow like a totally custom server with completely different skills etc?

  2. 22 hours ago, RedPia said:

    looks like they got tired of banning bots or idk. 
    have over 12 bots in my friends list just to check on them, all 12 of them still bot for 4-5 days now. 

    im gonna start again too and see how it goes once im lvl 10. 

    Either that or they are doing the classic. "Collect data and make a ban-wave". 🙂

  3. On 9/10/2022 at 4:24 AM, fsteve09 said:

    Hello, I'm getting a weird noise. It sounds like the the bot is picking up the action bar icons constantly is this normal?

    I'm just curious, because it doesn't happen with other fight classes. 

    thank you.

     

    EDIT:

    Also, I've noticed that my hunter first attempts to melee from 35 yards away, before using ranged attacks. Is there anyway for me to fix this?

     

    Thanks again

    Hello mate, that is because of how vanilla wow works. There are a lot of things you can't do with lua in the vanilla version of wow, so you have to take some other routes. One of these is getting whether or not auto shot is going, this can't be checked normally, so it has to pick up the spell and put it back down to check. Unfortunately, there is no workaround for this, so I suggest playing without sound.
    The melee issue sounds very very weird. Try changing the range in the settings pane to something else then back again. (Remember to press enter).
    If this doesn't resolve it, then it sounds like a wrobot issue. Because melee "spells" are only supposed to be cast when the mob is 5 yards or less from the player. If it does cast it then it seems that wrobot thinks you are in melee range. That's unfortunately something I can't do anything about. 😞

  4. On 7/4/2022 at 1:53 AM, decbee said:

    it seems there is a level limit on when you get banned for injecting it. i've injected multiple times on levels 1-14 without getting banned. When you go to sleep, run an anti-afk script for autohotkey so you don't get logged out. just make sure no one sees you. i haven't exited out the client at all, and i'm still using the rotation bot at level 43 and haven't been banned yet. lets hope my client doesn't crash before getting to 90 🙏

    I am afraid to say it, but your account is probably already banned.
    Mine wasn't banned till i relogged. 😕

  5. 11 minutes ago, Ordush said:

    It's weird because I'm leveling using quester (I made myself) I'm level 34. We'll see if any ban hits. 🙂

    Haha, and there goes my account. Just after I posted this. 😛
    Yeah, it's pretty likely it's detected. 🙂

    Too bad, I was 1/3 done with a 1-90 quester rofl. 😛

  6. 3 hours ago, decbee said:

    banned at level 30 while i was offline for a couple hours. i only used rotation bot

    It's weird because I'm leveling using quester (I made myself) I'm level 34. We'll see if any ban hits. 🙂

  7. 6 hours ago, Beardedrasta said:

    I want to have the full control like was mentioned in an earlier comment but i dont get a FC UI popup to disable backtracking. It only give me the rotation status box.

    On the "rotation status box" press the little + icon on the top right, to get all the controls. 🙂

  8. 15 hours ago, Dexxor said:

    So whenever I start this  it keep making the sound like it is moving abilities around, any idea what it could be?

     

    Yeah it's because of the Lua engine for private classic servers doesn't have any easy way to do some of the checks on abilities, so the sound you hear is the bot opening the spell book picking up a spell making a check then removing the spell again and closing the spellbook. It just goes so fast that you don't see it.
    Unfortunately that is not something I can make any workarounds for, so my only suggestion is to turn off your sound while botting. 🙂

  9. 3 hours ago, Pudge said:

    Hey, I see this a lot and I made a custom fix for this, but still cant understand. The bot stand at distance ~4.3 and tries to interact with npc, but it is unsuccessful. And these unsuccessful attempts to interact continue indefinitely until the bot is moved. So, is this the server-side-weird-bad-interaction-distance-to-npc, or wrobot?

    image_2021-11-11_12-07-26.png.d1a46c163750ba984286a439043d15dd.png

    In advanced settings, try ticking off the calculate hitbox button, see if it makes a difference. 🙂

  10. On 10/24/2021 at 8:15 PM, marco9555 said:

    Yes i tryed, but Google directs me in different things 😞 @Ordush

    I googled "Connection not allowed by ruleset (2)". The very first hit comes with the answer. 🙂
    It's because you have forgot to change your proxy type to socks instead of http.
    I believe it's been discussed in this thread somewhere earlier that it HAS to be socks5, not http, otherwise you are not routing around the protocol and it would be the same as connecting without a proxy (risking to get all your accounts connected) however luckily for you it seems that the current version of ProxyCap throws the error "Connection not allowed by ruleset (2)" instead of you routing you through. 🙂

  11. 6 hours ago, marco9555 said:

     Hi all !! im searching a solution for "Connection not allowed by ruleset (2)" issue  whit proxycap software ... (ip buyed from https://www.proxiesforyou.com/)

    first time i try to login warcraft It was stuck on authentication, then i find the solution = swich from http proxy to socks5 and i think problem was fixed.

    then i login agin and the proxycap error log say "Connection not allowed by ruleset (2)".. 

    i used this guide 👇

    pls heeeelp !! 😄

    IMG-20211023-WA0011.jpeg

    It looks to me like you set something up wrong in proxycap. I don't currently use proxycap and therefor I do not have any license for it. So I can't test out. Have you tried google with that error it spits out?

  12. I have seen the post, but haven't got time to look into it yet.
    However getting your body has nothing to do with the dungeon plugin. That is 100% controlled by wrobot.
    If it did work when you started, but it suddenly stopped working, my best suggestion is to make a copy of your current work, then backtrack until you find the culprit. That is what all of us programming stuff often end up having to do. Mainly because debugging is a bit hard with wrobot.

  13. 13 hours ago, ynphea said:

    Well finaly i coded this one, seems simpler and works well

     

     

    Still have one problem, how to dynamicaly change the target in fight to the _mainTank now ? For exemple the tank changes target mid fight.

    @Ordush you said 

    So is this even possible after all ? Or how do I stop the current combat

    The above code will only work if you have a warrior tank and no other warriors, but i guess you already know that. ?

    I can't remember the details.
    Maybe it's Fight.StartFight(SOME GUID?);
    Everything I am writing here I am doing by brain, since I am not home to check.
    I seem to recall it being a it more irritating than just doing Fight.StartFight(); But I might be wrong. ?
     

    wManager.Events.FightEvents.OnFightLoop += (unit, cancelable) =>
    {
      
    }

    I think this is the event you need.

  14. 5 minutes ago, ynphea said:

    Ok thanks a lot I undestand better

    I am on WOTLK now, so if you could give me the definition for a tank, I will try to override it ?

    I don't think wrobot has a way to get it from memory, so you will probably have to get it from lua.
    Edit:
    https://wowwiki-archive.fandom.com/wiki/API_UnitGroupRolesAssigned
     

    string SomeString = Lua.LuaDoString<string>("return UnitGroupRolesAssigned(Unit)");

    Where you replace the "Unit" with whatever. (Player, Party1, Raid1, Target etc.)

    Edit Edit:
    You can iterate over your party members with a for or foreach loop. ?

  15. 18 minutes ago, ynphea said:

    Hello Talamin, thank you for your fast answer,

    I try to build a FC on my own, because I only do party instances of 5, so I use the "Party" Wrobot. And I would like to program our my group teamates works.

    I see that in the code you can do 

    var targetUnit = new WoWUnit(ObjectManager.GetObjectByGuid(ObjectManager.Me.Target).GetBaseAddress);

    to get the current target, or target other monster in the code, but If I put a empty code, the bot still "takes" a target and auto-attack, this is my question. 

    2 - So if I undestand well what you call "product" is the basic wrobot motor and I can overwrite this behavious with .cs, is this correct ?

    3 - Just for the tank question, how do I check in C# that the WoWPlayer is a tank class ? And I can save it in memory and use it like that 

    And furthermore, I use the follow fonctionnality in wowrobot for Parties, it works ok but do you know a more "natural way" so that your party follow you like real player and not like a chain of /follow

    It depends very much on what expansion you are working on. WOTLK has a definition for a tank, whereas tbc/vanilla doesn't. (In this case you will have to define the tank yourself.
    You can use the "help party members" option in advanced settings to make sure that the party begins combat with whatever anyone else in the party is attacking.
    So in short, with this option on: If your tank attacks a target, your bot will automatically help the tank.
    Target selection is something completely different, which if you don't override it will choose by itself.
    In order to change the target manually, you have to "stop" your current combat and restart it with a new target. It's actually not as easy as it sounds. ?

  16. 6 hours ago, forth said:

    I mean, lets say you just kill 1 low level beast thats attacking you while traveling and you loot 1 low level meat, you will never be able to feed your pet. It will just keep spamming the food infinitely.

    Edit:

    So I ended up removing all the food (manually typing in the names of every food in the remove box lol) and it turns out.. the settings doesnt save. All the food was back when I relaunched the bot.

    Would be nice to see a solution on this food thing because as of now you have to basically babysit the bot to not lose your pet.

    It didn't save? ?
    That makes no sense. ?

    Anyway I am going to completely rewrite all my fightclasses including this one.
    Until it gets rewritten turn off pet feeding and use this plugin.

     

  17. 25 minutes ago, forth said:

    Hey

    The mobs I currently kill drops lower tier meat thats too low for my pet. Would be nice to have this checked somehow. Was lucky to check on the bot with my pet being in the red and almost lost my lupos lol. It was just stuck in a loop trying to feed it and it said the food was too low level.

     

    Hey mate, you can remove the food from the lists manually. There is not any way i can check for level on food. So if I was to make that work I'd have to specify every food in the game by level etc. which I do not currently have the time for. ?
    Hopefully I will get around to rewriting this. But unfortunately right now you will have to remove the names manually sorry. ?

  18. 7 hours ago, puredemise said:

    Im not quite sure whats happening or if it is suposed to be happening but the entire time the rotation is turned on its making a clicking sound click when i click anything like on a action bar it drags it off.. its not anything to do with the pet food because my pets full happiness and ive also tried even putting his food in every bag slot. bot works like this but makes playing legit with the roation aspect almost impossible for me . what can i do?

    This is common to vanilla
    it's basically because vanilla is made so that you have to have spells on the action bar in order to use certain spells. This means it actually opens your spellbook and takes out a spell to use it.
    Unfortunately vanilla api doesn't have the ability to turn off/on sound while this happens (unlike TBC).
    So the only work-around is playing without sound while you use the bot.

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