miminio
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Posts posted by miminio
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23:08:58 - [Resurrect] Not found Spirit Healer
23:09:03 - [Resurrect] Player dead
23:09:10 - [Resurrect] Not found Spirit Healer
23:09:15 - [Resurrect] Player dead
23:09:22 - [Resurrect] Not found Spirit Healer
23:09:27 - [Resurrect] Player dead
23:09:35 - [Resurrect] Not found Spirit Healer
23:09:40 - [Resurrect] Player dead
23:09:47 - [Resurrect] Not found Spirit Healer
23:09:52 - [Resurrect] Player dead
23:09:59 - [Resurrect] Not found Spirit Healer
23:10:04 - [Resurrect] Player dead
23:10:12 - [Resurrect] Not found Spirit Healer
23:10:17 - [Resurrect] Player dead
23:10:24 - [Resurrect] Not found Spirit Healer
23:10:29 - [Resurrect] Player dead
23:10:36 - [Resurrect] Not found Spirit Healer
23:10:41 - [Resurrect] Player dead
23:10:48 - [Resurrect] Not found Spirit Healer
23:10:54 - [Resurrect] Player dead
23:11:01 - [Resurrect] Not found Spirit Healer
23:11:06 - [Resurrect] Player dead
23:11:13 - [Resurrect] Not found Spirit Healer
23:11:18 - [Resurrect] Player dead
23:11:25 - [Resurrect] Not found Spirit Healer
23:11:30 - [Resurrect] Player deadhappens to all my toons not all the times but when happends stuck there and never resurrect
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I have this in 3 vm's so 3 installs of wrobot.
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1 hour ago, FNV316 said:
Add the Custom Script part of the attached file to the "Custom Script" part of your quester profile. Then use it as custom complete condition for that quest (part) and call it like this:
return Key.haveKey(KeyId);
Returns true, if the key is on your key chain. The only thing you have to change is KeyId
thnx alot FNV i ll try it and see
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6 minutes ago, Andoido said:
you would need 2 quests.. 1 to loot 1 to use.
You can use
return ItemsManager.GetItemCountById(16314) >= 1; - use this in the "iscomplete" section of the quest, and add the Key ID.
Then mke a quest that is "Use Item On" put the location, add the key for the item to be used, and add the item that it needs to use it on.
yes thats the plan but the key goes to keyring bag and return ItemsManager.GetItemCountById(16314) >= 1 is not working so never completes part 1.that way im asking
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Issue resolved
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no trades at all and no mails.i was on my pc and i see all together teleport to jail
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just got a mass ban .6 accounts teleport together to gm/jail and boom..........usiing proxifier and new proxies...how the hell they do it?
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wManager.Wow.Helpers.PathFinder.OffMeshConnections.Add(new wManager.Wow.Helpers.PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-8857.249, 538.4138, 106.2859), new Vector3(-8842.317, 550.2717, 96.78889) { Action = "lua: print('gg')" } }, -1) { TryToUseEvenIfCanFindPathSuccess = true, Type = wManager.Wow.Helpers.PathFinder.OffMeshConnectionType.Unidirectional });
or use thiso n ur profile with runcode
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rly can someone do somthing for this Mushrooms?
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im running 5-6 sessions 2 years now.where i can found the prouf for what i order back then?
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ofc im trying to run more sessions like i do 2 years n ow
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[E] 01:46:04 - Connection error, close bot, you have probably launched too many sessions at the same time with the same license key, please contact bot team if it is not the case. [E] 01:46:04 - System.Char[]getting this msg and wrobot crash anyone can help?
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Is this working on vanilla or not? I have try to make offmeshes at 2-3 stuck points with no succes.
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so helping me to understandhow this work i just need to add a mesh connection to the red cycle?like this https://prnt.sc/kqrtyq
on vanilla ?
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same pathfinder not working.lets w8 now
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Ok is there a developer that can modifie the questparty plugin so if the inivte is a raid to leave grp?This new gold sell method is annoying
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Still not working
Quests order editor
in Quester assistance
Posted
Is there a fast way to move up a new step in quests order editor?