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Bug Report Comments posted by y2krazy
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This would be a HUGE QoL change. It should reduce the amount of conditionals in Quester profiles for those who try to account for a user starting in the wrong zone.
Solid suggestion! +1
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Thoughts on why this could be @Droidz?
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Unfortunately no good news, @BetterSister. Despite swapping to UseScriptOn and adding the script provided by @Droidz above, the character is running to the objects, presumably running the script (and waiting 5000 ms), then moving to the next object. It does not even attempt to interact with the quest objects. Tested on multiple quests in multiple zones on multiple characters, all with the same result.
Schaka suggested on Discord to clear my session blacklist to see if that helped, but that did not. I'm honestly at a loss as to why this is happening.
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What does interact distance have to do with this issue? It never has an issue getting within interact range of the object, it just interrupts the cast for gathering the item and never completes the cast.
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Correct code (derp):
<QuestsSorted Action="If" NameClass="!Quest.GetQuestCompleted(XXXX)" /> <QuestsSorted Action="PickUp" NameClass="PickUpQuestHere" /> <QuestsSorted Action="EndIf" NameClass="" />
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I believe the mob is found in the profile used. If the mob ID is in the profile, it will not "Ignore combat with all pets" for that ID?
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I went through all of my AddOns and it looks like I found the problem AddOn. DataStore_Mails, when disabled, no longer gives the bot an issue when sending mail. However, in doing so, unless there is a work-around, this makes the entire Altoholic AddOn non-functional.
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Looks like I'm getting this again while the option is checked, @Droidz...
This time, though, it did not blacklist the mob and even after stopping the bot, upon restarting, it continues to go after the pet indefinitely.
21:39:50 - [Fight] Player Attack Dire Mottled Boar (lvl 6) [F] 21:39:51 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:39:52 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:39:52 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:39:53 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:39:53 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:39:54 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:39:54 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:39:55 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:39:55 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:39:56 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:39:56 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:39:57 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:39:57 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:39:58 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:39:58 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:39:59 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:39:59 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:40:00 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:40:00 - [Spell] Cast Sinister Strike (Sinister Strike) [F] 21:40:01 - [Spell] Cast Sinister Strike (Sinister Strike)
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I do and I disabled the only mail AddOn I use, Postal, but that did not resolve the issue. I will try disabling all AddOns this evening and seeing if another AddOn could be the issue.
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That appears to have solved the problem! User error on my part. Thanks, @Droidz!
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3 hours ago, Droidz said:
Hello, this happen frequently? Option ( in advanced general settings) "Ignore combat with all pets" is activate?
That option is enabled now! I didn't realize it was unchecked - will report back after starting the profile near a pet to see if that resolved the issue.
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Not sure why the form wouldn't let me remove that image; please disregard it as that was from a previous "bug" I was going to report before I found out my conditionals were the problem with a Fight Class.
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18 hours ago, Droidz said:
Are you sure about your item id? (you can get bag items id in "dev tools" tab "tools".
The IDs were always correct. I wasn't using the updated Fight Class. Using the one with < works. The LUA code with < causes the Fight Class to no longer be editable in the Fight Class Editor.
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Please disregard. I figured out what the problem was.
< is what is needed, though, as < makes the Fight Class no longer editable within the Fight Class Editor. -
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Ah! Good to know! That works.
Sorry for the confusion. Thanks!!
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I pre-maturely submitted this bug report. This is for the Wrath of the Lich King version.
The keyring is not included in the "bag"
in Bug Tracker
Posted
Confirmed that this is still an issue. Any chance of including the key ring in Vanilla for ItemsManager.GetItemCountByIdLUA?