This Only happens on the way back from Turning in a quest, So from here i dont understand what i am doing wrong, No settings to add return waypoints or hotspots so i dont know how to fix what errors my questing profiles are giving me, And its only on quest return.....
If i can Make the Bot see the Quest Hand IN NPC the Bot will walk over and turn in quest,
If i cannot see the Quest Turn in NPC The Bot will sit in one spot And Nudge itself a bout a half yard Constantly, It will just Move itself in a random position for as long as it wants to unless i stop bot and reset everything, And Then ill retry it and the same shit will happen, Over and over and over..
This is not a profiling issue, This is a bot issue.
I JUST FIGURED SOMETHING OUT! It Only Gives me this Error WHEN IT IS ON QUEST RETURN. ONLY ON RETURN. Its Like it Cant FInd a Return Path or something, How do you add a return path ???
[D] 17:24:08 - [Quester] Create instance of : MajorMalfunction
[F] 17:24:08 - Loading Fight class: C:\Users\Dusty\Desktop\WRobot\FightClass\(Networkz)Frost Mage.xml
17:24:08 - Start Quester Complete
[D] 17:24:08 - Spell(string spellName): spellName=Fire Blast, Id found: 2136, Name found: Fire Blast, NameInGame found: Fire Blast, know = True
[D] 17:24:08 - Spell(string spellName): spellName=Frostfire Bolt, Id found: 44614, Name found: Frostfire Bolt, NameInGame found: Frostfire Bolt, know = True
17:24:08 - Player Attacked by Wretched Urchin (lvl 4)
[F] 17:24:08 - Cast Fire Blast (Fire Blast)
[F] 17:24:10 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:24:12 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:24:14 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:24:16 - Cast Frostfire Bolt (Frostfire Bolt)
17:24:17 - Loot Wretched Urchin
[N] 17:24:19 - Path Count: 2
[N] 17:24:19 - Path Count: 2
[N] 17:24:19 - Path Count: 11
[N] 17:24:19 - Path Count: 2
[N] 17:24:19 - Path Count: 3
17:24:24 - Player Attack Arcane Patroller (lvl 6)
[N] 17:24:24 - Path Count: 2
[N] 17:24:25 - Path Count: 2
[F] 17:24:27 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:24:28 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:24:29 - Cast Fire Blast (Fire Blast)
[F] 17:24:31 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:24:33 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:24:35 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:24:37 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:24:40 - Cast Fire Blast (Fire Blast)
17:24:41 - Loot Arcane Patroller
17:24:43 - Player Attack Arcane Patroller (lvl 5)
[F] 17:24:43 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:24:45 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:24:48 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:24:50 - Cast Fire Blast (Fire Blast)
[F] 17:24:51 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:24:54 - Cast Frostfire Bolt (Frostfire Bolt)
17:24:55 - Loot Arcane Patroller
[N] 17:24:57 - Path Count: 2
17:25:24 - Player Attack Arcane Patroller (lvl 6)
[N] 17:25:24 - Path Count: 16
[N] 17:25:24 - Path Count: 16
[N] 17:25:28 - Path Count: 18
[N] 17:25:46 - Think we are stuck
[N] 17:25:46 - Trying something funny, hang on
[N] 17:25:47 - Path Count: 5
[F] 17:25:52 - Cast Fire Blast (Fire Blast)
[F] 17:25:53 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:25:56 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:26:00 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:26:03 - Cast Fire Blast (Fire Blast)
[F] 17:26:04 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:26:07 - Cast Frostfire Bolt (Frostfire Bolt)
17:26:08 - Player Attacked by Wretched Urchin (lvl 5)
[F] 17:26:09 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:26:13 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:26:14 - Cast Fire Blast (Fire Blast)
17:26:15 - Player dead
[N] 17:26:18 - Path Count: 23
17:27:04 - Player retrieve corpse
17:27:04 - Loot Arcane Patroller
[N] 17:27:04 - Path Count: 10
[N] 17:27:12 - Think we are stuck
[N] 17:27:12 - Trying something funny, hang on
17:27:19 - Player Attack Arcane Patroller (lvl 6)
[F] 17:27:19 - Cast Fire Blast (Fire Blast)
[N] 17:27:21 - Load finish: C:\Users\Dusty\Desktop\WRobot\Meshes\Expansion01\Expansion01_44_12.tile
[N] 17:27:21 - Download map "Expansion01\Expansion01_45_12.tile"
[N] 17:27:23 - Load finish: C:\Users\Dusty\Desktop\WRobot\Meshes\Expansion01\Expansion01_45_12.tile
[N] 17:27:23 - Path Count: 5
[N] 17:27:26 - Think we are stuck
[N] 17:27:26 - Trying something funny, hang on
[F] 17:27:30 - Cast Fire Blast (Fire Blast)
17:27:31 - Player attack before being attacked by Arcane Patroller (lvl 6)
[F] 17:27:32 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:27:34 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:27:37 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:27:39 - Cast Fire Blast (Fire Blast)
[F] 17:27:41 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:27:43 - Cast Frostfire Bolt (Frostfire Bolt)
17:27:45 - Loot Arcane Patroller
17:27:47 - Player Attack Arcane Patroller (lvl 6)
[F] 17:27:47 - Cast Frostfire Bolt (Frostfire Bolt)
[N] 17:27:47 - Load finish: C:\Users\Dusty\Desktop\WRobot\Meshes\Expansion01\Expansion01_43_13.tile
[N] 17:27:47 - Load finish: C:\Users\Dusty\Desktop\WRobot\Meshes\Expansion01\Expansion01_43_12.tile
[N] 17:27:47 - Path Count: 3
[N] 17:27:47 - Path Count: 3
[N] 17:27:57 - Path Count: 2
[N] 17:27:57 - Path Count: 2
[N] 17:27:58 - Path Count: 2
[N] 17:27:59 - Path Count: 2
[N] 17:27:59 - Path Count: 2
[N] 17:28:00 - Path Count: 2
[N] 17:28:00 - Path Count: 2
[N] 17:28:01 - Path Count: 2
[N] 17:28:01 - Path Count: 2
[N] 17:28:02 - Path Count: 2
[N] 17:28:03 - Path Count: 2
[N] 17:28:03 - Path Count: 2
[N] 17:28:04 - Path Count: 2
[N] 17:28:04 - Path Count: 2
[N] 17:28:05 - Path Count: 2
[N] 17:28:06 - Path Count: 2
[N] 17:28:06 - Path Count: 2
[N] 17:28:07 - Path Count: 2
[N] 17:28:07 - Path Count: 2
[N] 17:28:08 - Path Count: 2
[N] 17:28:09 - Path Count: 2
[N] 17:28:09 - Path Count: 2
[N] 17:28:10 - Path Count: 2
[N] 17:28:11 - Path Count: 2
[N] 17:28:11 - Path Count: 2
[N] 17:28:12 - Path Count: 2
[N] 17:28:12 - Path Count: 2
[N] 17:28:13 - Path Count: 2
[N] 17:28:14 - Path Count: 2
[N] 17:28:14 - Path Count: 2
[N] 17:28:15 - Path Count: 2
[N] 17:28:15 - Path Count: 2
[N] 17:28:16 - Path Count: 2
[N] 17:28:17 - Path Count: 2
[N] 17:28:17 - Path Count: 2
[N] 17:28:18 - Path Count: 2
[N] 17:28:18 - Path Count: 2
[N] 17:28:19 - Path Count: 2
17:28:20 - Can't reach Arcane Patroller, blacklisting it.
17:28:20 - Player dead
[N] 17:28:23 - Path Count: 15
[D] 17:28:55 - Blacklist added, 1 GUIDs and 1 Blackspots.
[N] 17:29:09 - Think we are stuck
[N] 17:29:09 - Trying something funny, hang on
[N] 17:29:11 - Think we are stuck
[N] 17:29:11 - Trying something funny, hang on
17:29:17 - Target already in blacklist.
17:29:19 - Player retrieve corpse
17:29:19 - Player attack before being attacked by Wretched Urchin (lvl 4)
[F] 17:29:20 - Cast Fire Blast (Fire Blast)
[F] 17:29:21 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:29:24 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:29:26 - Cast Frostfire Bolt (Frostfire Bolt)
17:29:33 - Player Attacked by Wretched Urchin (lvl 5)
[F] 17:29:34 - Cast Fire Blast (Fire Blast)
[F] 17:29:35 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:29:38 - Cast Frostfire Bolt (Frostfire Bolt)
17:29:39 - Loot Wretched Urchin
[N] 17:29:41 - Path Count: 4
17:30:03 - Player attack before being attacked by Wretched Urchin (lvl 4)
[F] 17:30:04 - Cast Fire Blast (Fire Blast)
[F] 17:30:05 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:30:08 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:30:11 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:30:13 - Cast Fire Blast (Fire Blast)
17:30:14 - Loot Wretched Urchin
17:30:16 - Player Attack Arcane Patroller (lvl 6)
[F] 17:30:16 - Cast Frostfire Bolt (Frostfire Bolt)
[N] 17:30:16 - Path Count: 15
[N] 17:30:16 - Path Count: 15
[N] 17:30:36 - Think we are stuck
[N] 17:30:36 - Trying something funny, hang on
[N] 17:30:44 - Path Count: 6
[F] 17:30:47 - Cast Fire Blast (Fire Blast)
17:30:47 - Player Attacked by Arcane Patroller (lvl 6)
[F] 17:30:48 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:30:51 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:30:54 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:30:56 - Cast Fire Blast (Fire Blast)
17:30:57 - Loot Arcane Patroller
[N] 17:31:00 - Path Count: 18
17:31:44 - Player Attack Arcane Patroller (lvl 5)
[N] 17:31:45 - Path Count: 3
[F] 17:31:50 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:31:51 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:31:52 - Cast Fire Blast (Fire Blast)
[F] 17:31:53 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:31:55 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:31:57 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:32:00 - Cast Frostfire Bolt (Frostfire Bolt)
[F] 17:32:02 - Cast Fire Blast (Fire Blast)
17:32:03 - Loot Arcane Patroller
[N] 17:32:05 - Failure No polyref found for end
[N] 17:32:05 - InvalidParam, Failure FindPath failed, start: 16846745 end: 0
[E] 17:32:05 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )
[N] 17:32:05 - Failure No polyref found for start
[N] 17:32:05 - Failure No polyref found for end
[N] 17:32:05 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[E] 17:32:05 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )
[N] 17:32:05 - Path Count: 2
[N] 17:32:06 - Failure No polyref found for end
[N] 17:32:06 - InvalidParam, Failure FindPath failed, start: 16846745 end: 0
[E] 17:32:06 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )
[N] 17:32:06 - Failure No polyref found for start
[N] 17:32:06 - Failure No polyref found for end
[N] 17:32:06 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[E] 17:32:06 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )
[N] 17:32:06 - Path Count: 2
[N] 17:32:06 - Failure No polyref found for end
[N] 17:32:06 - InvalidParam, Failure FindPath failed, start: 16846745 end: 0
[E] 17:32:06 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )
[N] 17:32:06 - Failure No polyref found for start
[N] 17:32:06 - Failure No polyref found for end
[N] 17:32:06 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[E] 17:32:06 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )
[N] 17:32:06 - Path Count: 2
[N] 17:32:06 - Failure No polyref found for end
[N] 17:32:06 - InvalidParam, Failure FindPath failed, start: 16846745 end: 0
[E] 17:32:06 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )
[N] 17:32:06 - Failure No polyref found for start
[N] 17:32:06 - Failure No polyref found for end
[N] 17:32:06 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[E] 17:32:06 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )
[N] 17:32:06 - Path Count: 2
[N] 17:32:06 - Failure No polyref found for end
[N] 17:32:06 - InvalidParam, Failure FindPath failed, start: 16846745 end: 0
[E] 17:32:06 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )
[N] 17:32:06 - Failure No polyref found for start
[N] 17:32:06 - Failure No polyref found for end
[N] 17:32:06 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[E] 17:32:06 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )
[N] 17:32:06 - Path Count: 2
[N] 17:32:06 - Failure No polyref found for end
[N] 17:32:06 - InvalidParam, Failure FindPath failed, start: 16846745 end: 0
[E] 17:32:06 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )
[N] 17:32:06 - Failure No polyref found for start
[N] 17:32:06 - Failure No polyref found for end
[N] 17:32:06 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[E] 17:32:06 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )
[N] 17:32:06 - Path Count: 2
[N] 17:32:06 - Failure No polyref found for end
[N] 17:32:06 - InvalidParam, Failure FindPath failed, start: 16846745 end: 0
[E] 17:32:06 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )
[N] 17:32:06 - Failure No polyref found for start
[N] 17:32:06 - Failure No polyref found for end
[N] 17:32:06 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[E] 17:32:06 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )
[N] 17:32:06 - Path Count: 2
[N] 17:32:06 - Failure No polyref found for end
[N] 17:32:06 - InvalidParam, Failure FindPath failed, start: 16846745 end: 0
[E] 17:32:06 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )
[N] 17:32:06 - Failure No polyref found for start
[N] 17:32:06 - Failure No polyref found for end
[N] 17:32:06 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[E] 17:32:06 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )
[N] 17:32:06 - Path Count: 2
[N] 17:32:06 - Failure No polyref found for end
[N] 17:32:06 - InvalidParam, Failure FindPath failed, start: 16846745 end: 0
[E] 17:32:06 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Expansion01 - InGame: Expansion01 - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at V3aNJcXtdB47jQe1fE.Rc1a9yYUfqHu8o8ati.PToLXshBZm(Vector3 , Vector3 , Boolean& )