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  • Balance druid - auto attack


    Виктор
    • Version: All Product: Fight Classes Type: Bug Status: Cannot Reproduce

    Druid runs to mobs and their auto attack hits, it does not kastuem and the camera rotates around the mob!
    Im Using "[SlaY] Druid Balance.xml" Fight Class.How to fix it? I can not kill mobs from a distance.
    Sorry for my english, im from Russia, im using stupid goodle translator... so what me doing guys?


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    Виктор

    Posted

    Toggle autoattack off

    20-35 on ranged skills ...

    Created my Fight Class Profill and still runningr with mobs and autoattacking.
    how to  Disable melees autoattacking?
    Виктор

    Posted

    and I can not change priority setup( in "create fight class"

    Виктор

    Posted

    <?xml version="1.0" encoding="utf-8"?>
      <FightClassGeneralSettings>
        <FightClassName>Fight config name</FightClassName>
        <Range>30</Range>
      </FightClassGeneralSettings>
      <FightClassSpells>
        <FightClassSpell>
          <SpellName>Moonkin Form</SpellName>
          <FightClassConditions>
            <FightClassCondition>
              <ContionType>Buff</ContionType>
              <Param xsi:type="FightClassConditionStringBool">
                <Name>Moonkin Form</Name>
              </Param>
            </FightClassCondition>
          </FightClassConditions>
          <Priority>15</Priority>
          <CheckIfKnowUsableDistance>false</CheckIfKnowUsableDistance>
          <CheckIfView>false</CheckIfView>
        </FightClassSpell>
        <FightClassSpell>
          <SpellName>Mark of the Wild</SpellName>
          <FightClassConditions>
            <FightClassCondition>
              <ContionType>Buff</ContionType>
              <Param xsi:type="FightClassConditionStringBool">
                <Name>Mark of the Wild</Name>
              </Param>
            </FightClassCondition>
          </FightClassConditions>
          <Priority>14</Priority>
        </FightClassSpell>
        <FightClassSpell>
          <SpellName>Moonfire</SpellName>
          <FightClassConditions>
            <FightClassCondition>
              <ContionType>TargetBuff</ContionType>
              <Param xsi:type="FightClassConditionStringBool">
                <Name>Moonfire</Name>
              </Param>
            </FightClassCondition>
          </FightClassConditions>
          <Priority>13</Priority>
        </FightClassSpell>
        <FightClassSpell>
          <SpellName>Barkskin</SpellName>
          <FightClassConditions>
            <FightClassCondition>
              <ContionType>IsSpellUsable</ContionType>
              <Param xsi:type="FightClassConditionStringBool">
                <Name>Barkskin</Name>
                <Need>true</Need>
              </Param>
            </FightClassCondition>
          </FightClassConditions>
          <Priority>12</Priority>
        </FightClassSpell>
        <FightClassSpell>
          <SpellName>Rejuvenation</SpellName>
          <FightClassConditions>
            <FightClassCondition>
              <ContionType>HealthPercent</ContionType>
              <Param xsi:type="FightClassConditionNumber">
                <Type>Smaller</Type>
                <Value>75</Value>
              </Param>
            </FightClassCondition>
          </FightClassConditions>
          <Priority>11</Priority>
          <IsBuff>true</IsBuff>
        </FightClassSpell>
        <FightClassSpell>
          <SpellName>Nature's Vigil</SpellName>
          <FightClassConditions>
            <FightClassCondition>
              <ContionType>IsSpellUsable</ContionType>
              <Param xsi:type="FightClassConditionStringBool">
                <Name>Nature's Vigil</Name>
                <Need>true</Need>
              </Param>
            </FightClassCondition>
          </FightClassConditions>
          <Priority>10</Priority>
        </FightClassSpell>
        <FightClassSpell>
          <SpellName>Celestial Alignment</SpellName>
          <FightClassConditions>
            <FightClassCondition>
              <ContionType>IsSpellUsable</ContionType>
              <Param xsi:type="FightClassConditionStringBool">
                <Name>Celestial Alignment</Name>
                <Need>true</Need>
              </Param>
            </FightClassCondition>
          </FightClassConditions>
          <Priority>9</Priority>
        </FightClassSpell>
        <FightClassSpell>
          <SpellName>Starfall</SpellName>
          <FightClassConditions>
            <FightClassCondition>
              <ContionType>IsSpellUsable</ContionType>
              <Param xsi:type="FightClassConditionStringBool">
                <Name>Starfall</Name>
                <Need>true</Need>
              </Param>
            </FightClassCondition>
          </FightClassConditions>
          <Priority>8</Priority>
          <IsBuff>true</IsBuff>
        </FightClassSpell>
        <FightClassSpell>
          <SpellName>Starsurge</SpellName>
          <FightClassConditions>
            <FightClassCondition>
              <ContionType>Buff</ContionType>
              <Param xsi:type="FightClassConditionStringBool">
                <Name>Shooting Stars</Name>
                <Need>true</Need>
              </Param>
            </FightClassCondition>
          </FightClassConditions>
          <Priority>7</Priority>
        </FightClassSpell>
        <FightClassSpell>
          <SpellName>Sunfire</SpellName>
          <FightClassConditions>
            <FightClassCondition>
              <ContionType>TargetBuff</ContionType>
              <Param xsi:type="FightClassConditionStringBool">
                <Name>Sunfire</Name>
              </Param>
            </FightClassCondition>
          </FightClassConditions>
          <Priority>6</Priority>
        </FightClassSpell>
        <FightClassSpell>
          <SpellName>Renewal</SpellName>
          <FightClassConditions>
            <FightClassCondition>
              <ContionType>HealthPercent</ContionType>
              <Param xsi:type="FightClassConditionNumber">
                <Type>Smaller</Type>
                <Value>35</Value>
              </Param>
            </FightClassCondition>
          </FightClassConditions>
        </FightClassSpell>
        <FightClassSpell>
          <SpellName>Wrath</SpellName>
          <FightClassConditions>
            <FightClassCondition>
              <ContionType>LuaScript</ContionType>
              <Param xsi:type="FightClassConditionLua">
                <LuaScript>power = UnitPower("player" , 8);
    if power &lt; 0 then 
    retV = 1
    else 
    retV = 0
    end</LuaScript>
                <VarRet>retV</VarRet>
                <ValueRet>1</ValueRet>
              </Param>
            </FightClassCondition>
            <FightClassCondition>
              <ContionType>Buff</ContionType>
              <Param xsi:type="FightClassConditionStringBool">
                <Name>Eclipse (Lunar)</Name>
              </Param>
            </FightClassCondition>
          </FightClassConditions>
          <Priority>4</Priority>
        </FightClassSpell>
        <FightClassSpell>
          <SpellName>Starfire</SpellName>
          <FightClassConditions>
            <FightClassCondition>
              <ContionType>LuaScript</ContionType>
              <Param xsi:type="FightClassConditionLua">
                <LuaScript>power = UnitPower("player" , 8);
    if power &gt; 0 then 
    retV = 1
    else 
    retV = 0
    end</LuaScript>
                <VarRet>retV</VarRet>
                <ValueRet>1</ValueRet>
              </Param>
            </FightClassCondition>
            <FightClassCondition>
              <ContionType>Buff</ContionType>
              <Param xsi:type="FightClassConditionStringBool">
                <Name>Eclipse (Solar)</Name>
              </Param>
            </FightClassCondition>
          </FightClassConditions>
          <Priority>3</Priority>
        </FightClassSpell>
        <FightClassSpell>
          <SpellName>Wrath</SpellName>
          <FightClassConditions>
            <FightClassCondition>
              <ContionType>Buff</ContionType>
              <Param xsi:type="FightClassConditionStringBool">
                <Name>Eclipse (Solar)</Name>
                <Need>true</Need>
              </Param>
            </FightClassCondition>
          </FightClassConditions>
          <Priority>2</Priority>
        </FightClassSpell>
        <FightClassSpell>
          <SpellName>Starfire</SpellName>
          <FightClassConditions>
            <FightClassCondition>
              <ContionType>Buff</ContionType>
              <Param xsi:type="FightClassConditionStringBool">
                <Name>Eclipse (Lunar)</Name>
                <Need>true</Need>
              </Param>
            </FightClassCondition>
          </FightClassConditions>
          <Priority>1</Priority>
        </FightClassSpell>
      </FightClassSpells>
    </FightClass>
    Виктор

    Posted

    1. Make sure you start wow in 32-bit.
    2. Make sure do you use WRobot on administrator Windows session.
    3. Try to disable your antivirus/firewall.
    4. Delete completely WRobot folder,  again and install it again.
    5. Reinstall Framework 4.0DirectX 9, DirectX 11, Redistributable Visual C + + 2010  (X86) and SlimDX (4.0 X86).
    6. If the bot does not work at all, that WRobot freeze, change the version of DirectX that wow uses (do not forget to restart Wow).
    7. Reset key bindings Wow (the bot uses Forward, Backward, Jump, Sit / Stand, strafe right and left, but I suggest you reset everything).
    8. Some wow addon can cause problems, so disable all.
    9. Close Windows program like Teamviewer, teamspeak (these programs can cause problems at WRobot).
    10. is not helped, my druid runing with target and fight melee auto attack
    Droidz

    Posted

    Hello,
     
    Your character go to melee all the time (even if WRobot start combat)?
     
    Do you have try to activate option "use lua to move" in advanced general settings?
     
    Can you share your log file, do you have problem with others characters?
    Виктор

    Posted

    cool, its working thanks !)  i hawe new problem with  macro : RunMacroText("/Use Potion of luck") its not working , timer 20 mins, trying  do 1000ms, 4000 , 10000 and real time - 1200000 ms , but its not working , Plundered Treasured - is opening , macro is working ....  Potion of luck dont using, so what is problem - can you helm me pleace?

    Виктор

    Posted

    Thanks! I Hawe new problem - my Druid flying on a normal mount, but does not use the Travel Form - to prescribe it in the mounts but it does not work (

    Виктор

    Posted

    and how  to disable autoloot in wrobot? i hawe addon for looting , need disable autoloot changeing in wrobot config

    BetterSister

    Posted

    Changed Status to Cannot Reproduce

    Changed Product to Fight Classes

    Changed Version to All



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