im kinda give up.
can't do anything with meshes and pathfinding in general, and in this case its a krokuun and antoran wastes.
pathfinder find path to Krokuun hovel from 48, 76 or new Vector3(764.7844, 1967.581, 471.2205, "None") thru air and rocks. dunno what meshes on server.
also there tons of stairs and rocks what breaks overall meshes small area like this (red rays where pathfinder dont find paths)
addin offmesh connections wont help at all, if you path pass thru 1+ mesh holes/breaches pathfinder dont use it at all. making long offmesh connections thru 1+ holes/breaches lead to enormous amount of offmesh connects in all possible ways and still wont guaranted result.
we need to do something with pathfinding.
we need quick meshes managment, maybe some visual tool + open source repo.
or pathfinder logic must be reworked/optimized
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