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  • Player Nearest of the node


    Bugreporter
    • Version: All Product: WRobot General Type: Bug Status: Fixed

    The Option to ignore Players if they are near a node make sense, if I gather, but in archaelogy the node is unique and only for me. so it is not productive to ignore the node.



    User Feedback

    Recommended Comments

    Hello, this problem is resolved. You can also now put 0 at "Avoid Harvest Players Radius". I have also added option in product "Gatherer" "Skip node if player near" to disable it quickly.

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