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  • Trying to attack Spirit of Redemption/Divine Intervention targets


    ScripterQQ
    • Version: All Product: WRobot General Type: Bug Status: Fixed

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    Please fix, today I tabbed random on the game and i was standing still at a divine intervention target since 2 minutes..while near me everyone was fighting...I had to stop bot, move the char away and let it attack someone else. Really annoying and suspicious.

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    On 04/07/2017 at 2:25 PM, scripterx said:

    Please fix, today I tabbed random on the game and i was standing still at a divine intervention target since 2 minutes..while near me everyone was fighting...I had to stop bot, move the char away and let it attack someone else. Really annoying and suspicious.

    Im having the same problem and its worrying me very much please help

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    Still not fixed, yesterday I was in battleground and there were like 4 players standing still, in front of a divine intervention target. Clearly not bot )))

    If you can fix this because it's suspicious as hell..

    And btw who the hell does divine intervention on battlegrounds? What's the point, to spot bots?

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    On 8/5/2018 at 10:25 AM, Droidz said:

    Hello, when this happen again, can you stop bot, select spirit, go to tab "tools", "dev tools", "target info" and share result here

    Target informations:
    
    Name: NameXXX (Entry: 0 )
    WowRace = 1610
    PlayerFaction = Horde
    IsHorde = True
    IsAlliance = False
    IsNeutral = False
    PlayerRace = BloodElf
    PlayerRaceString = Blood Elf
    BarTwo = 14863
    BarTwoMax = 14863
    PowerType = Mana
    BarTwoPercentage = 100
    ComboPoint = 0
    IsDead = True
    GetEquipedItem = 36975
    Eclipse = 0
    MaxEclipse = 100
    MinEclipse = -100
    EclipsePercentage = 50
    GetDynamicFlags = 0
    GetUnitDynamicFlags = None
    WowClass = Priest
    IsLocalPlayer = False
    IsBlacklisted = False
    Position = 1262,608 ; 1559,812 ; 311,4859 ; "None"
    PositionWithoutType = 1262,608 ; 1559,812 ; 311,4859 ; "None"
    PositionRelativeWithoutType = 1262,608 ; 1559,812 ; 311,4859 ; "None"
    Health = 12560
    MaxHealth = 12560
    MyCharacterInFrontHim = True
    HealthPercent = 100
    HealthRatio = 1
    IsGoodInteractDistance = True
    InteractDistance = 4,5
    CombatReach = 1,5
    IsSwimming = False
    IsFlying = False
    IsStunned = False
    AggroDistance = 0
    Rotation = 0,8896918
    CreatureTypeTarget = Humanoid
    FactionTemplate = wManager.Wow.Helpers.WoWFactionTemplate
    Mana = 14863
    MaxMana = 14863
    ManaPercentage = 100
    Rage = 0
    MaxRage = 100
    RagePercentage = 0
    Focus = 0
    MaxFocus = 0
    FocusPercentage = 0
    Energy = 100
    MaxEnergy = 100
    EnergyPercentage = 100
    Chi = 0
    MaxChi = 0
    ChiPercentage = 0
    Runes = 0
    MaxRunes = 6
    RunesPercentage = 0
    RunicPower = 0
    MaxRunicPower = 100
    RunicPowerPercentage = 0
    SoulShards = 12560
    MaxSoulShards = 0
    SoulShardsPercentage = 0
    UnitClassification = normal
    IsElite = False
    IsWorldBoss = False
    HolyPower = 1000
    MaxHolyPower = 0
    HolyPowerPercentage = 0
    Alternate = 0
    MaxAlternate = 0
    AlternatePercentage = 0
    DarkForce = 100
    MaxDarkForce = 0
    DarkForcePercentage = 0
    LightForce = 0
    MaxLightForce = 0
    LightForcePercentage = 0
    ShadowOrbs = 0
    MaxShadowOrbs = 0
    ShadowOrbsPercentage = 0
    BurningEmbers = 1000
    MaxBurningEmbers = 0
    BurningEmbersPercentage = 0
    DemonicFury = 0
    MaxDemonicFury = 0
    DemonicFuryPercentage = 0
    ArcaneCharges = 0
    MaxArcaneCharges = 0
    ArcaneChargesPercentage = 0
    Faction = 1610
    DisplayId = 16031
    GetMove = False
    SpeedMoving = 0
    GetDistance = 3,362828
    GeHitBoxtDistance = 0,3628278
    GetDistance2D = 3,361799
    GetDistanceZ = 0,0831604
    IsAlive = False
    IsLootable = False
    IsTaggedByOther = False
    TaggedByMe = False
    IsTapDenied = False
    IsMyPet = False
    HasTarget = True
    IsTargetingMe = True
    IsTargetingMyPet = False
    IsTargetingPartyMember = True
    IsTargetingMeOrMyPet = True
    IsTargetingMeOrMyPetOrPartyMember = True
    IsMyTarget = True
    IsMyPetTarget = False
    IsPartyMemberTarget = True
    IsMeOrMyPetTarget = True
    IsMeOrMyPetOrPartyMemberTarget = True
    Target = 504403158268153399
    TargetObject = blablabla
    Level = 80
    IsBoss = False
    PetNumber = 0
    Name = XXXXXXXXXXname
    DBCacheRow = 0
    UnitFlags = PlayerControlled, _SelectableNotAttackable_3, Pacified, Combat, Skinnable
    UnitNPCFlags = None
    Skinnable = True
    IsNpcSpiritHealer = False
    IsNpcRepair = False
    IsNpcVendor = False
    IsFlightMaster = False
    IsNpcInnkeeper = False
    IsNpcVendorFood = False
    IsAuctioneer = False
    IsNpcTrainer = False
    IsNpcWildPets = False
    Summon = 17379391291997028409
    CreatedBy = 0
    CreatedBySpell = 0
    SummonedBy = 0
    IsPet = False
    PetOwnerGuid = 0
    InCombat = False
    InCombatFlagOnly = False
    InCombatWithMe = False
    CastingSpellId = 0
    CastingSpell =  (Id found: 0, Name found: , NameInGame found: , Know = False, IsSpellUsable = False)
    CastingTimeLeft = 0
    IsCast = False
    CanInterruptCasting = False
    IsMounted = False
    MountDisplayId = 0
    TransportGuid = 0
    InTransport = False
    Reaction = Hostile
    IsTracked = False
    IsOnTaxi = False
    NotSelectable = False
    IsAttackable = False
    PlayerControlled = True
    Silenced = False
    Rooted = False
    Influenced = False
    Confused = False
    Pacified = True
    Fleeing = False
    Possessed = False
    NpcMarkerId = 0
    NpcFlightMastrerIsDiscover = True
    NpcMarker = None
    IsOutdoors = True
    IsIndoors = False
    IsPartyMember = False
    IsPartyLeader = False
    GetBaseAddress = 400579540
    IsValid = True
    GetDescriptorStartAddress = 400586028
    Guid = 504403158268897415
    Type = Player
    Entry = 0
    Scale = 1

    This was a priest while in Spirit of redemption, found in BG.

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    The purpose of this topic is not using additional lines or plugins, but just reporting a bug to fix that is present on the battleground feature. I believe after reading my log @Droidz or other admins can spot where is the problem and in next updates they will make the char change target, instead of trying to attack it.

    Maybe the problem is here

    UnitFlags = PlayerControlled, _SelectableNotAttackable_3, Pacified, Combat, Skinnable

    "_SelectableNotAttackable_3" is my guess. Let's hope for an update ?

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    On 8/5/2018 at 10:25 AM, Droidz said:

    Hello, when this happen again, can you stop bot, select spirit, go to tab "tools", "dev tools", "target info" and share result here

    Any update about this bug? I posted a log. Thanks

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    On 8/5/2018 at 10:25 AM, Droidz said:

    Hello, when this happen again, can you stop bot, select spirit, go to tab "tools", "dev tools", "target info" and share result here

    Happening almost every day, don't want to be paranoid but this looks like a trap for botters, no brained person would use such retard spells and no brained people would sit 3min with divine intervention. FIX THIS FOR FUCK' SAKE!! I even reported the log

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