About This File
WORK IN PROGRESS (currently 0 -> 16)!
You can use it past this level but newer active abilities won't be used
Hello fellow hunter !
This is a basic C# Fight class for Hunters .
What it does, when you're in close combat range:
- Aspect of the Monkey
- Attack
- Raptor Strike
- Wing Clip
What it does, when you're in ranged combat range:
- Hunter's Mark (out of combat)
- Auto shot
- Aspect of the Awk
- Serpent Sting
- Arcane Shot
- Concussive shot (when target is fleeing)
Kown Issues:
- Currently not working under Grinder/Quester : the toon just stand still and spend is time swaping between close/ranged weapons
To Do:
- add Party spell logic
- add new spells
- add Talents management
- enhance the logic
- [MAYBE] add a target manager
- [MAYBE] add a movement/following party manager
Notes :
- If you plan to use it with WRotation I strongly recommend you to disable "Product Settings > Manage character movemement"
-
with WRoutine YOU MUST :
- OR check "Launch rotation when combat start" if you want to use right mouse click (but you will attack every hostile target you left click on)
- OR start combat manually with Auto Shot (for low levels hunter without pet)
- OR have your pet on defensive (will attack first then trigger combat routine)
Have a nice hunt !
What's New in Version 1.2.0 See changelog
Released
Corrected Attack/Autoshot triggers.
There's a drawback on WRoutine:
You must :
- OR check "Launch rotation when combat start" if you want to use right mouse click
- OR start combat manually with auto Shot
- OR have your pet on defensive (will attack first then trigger combat routine)