About This File
PvP Retribution Paladin
by: fall0ut
This fight class is usable by any level. You do not have to remove spells you have not learned yet from the rotation.
Primary rotation
- Hammer of Wrath
- Templar’s Verdict (with 2 holy power)
- Keep up Inquisition (at least 2 holy power).
- Exorcism
- Judgment
- Crusader Strike
- Any holy power left over after combat will be spent on Word of Glory.
Cooldowns
Lay on Hands when health is under 20%.
Emancipate when you are stunned.
Rebuke when target is casting.
Hammer of Justice/Fist of Justice when target is moving.
Blinding Light when more than one enemy is within 10 yards of you.
Guardian of Ancient Kings when available.
Avenging Wrath when available.
Friendly cooldowns
Devotion Aura when more than one enemy is within 40 yards of a friendly player.
Flash of Light when friendly target within 40 yards health is below 30%.
Hand of Freedom when friendly player is stunned within 40 yards.
Settings
Depending on your talent spec you may activate some addition spells from the fight class settings page.
Sacred Shield, if true will will maintain Sacred Shield while in combat.
Holy Avenger, if true will use whenever available in combat.
Holy Prism, if true will use when your health is below 80% in combat.
Execution Sentence, if true will use when available.
Hand of Purity, if true will use when friendly player has more than one enemy near within 25 yards.
UseInventoryItem( 14 ), if true will use PVP trinket when you have been feared by a priest. Trinket must be in bottom right trinket slot.
Blessing of Kings, if true will maintain Blessing of Kings. (not recommended)
Blessing of Might, if true will maintain Blessing of Might. (recommended)
Due to Druid and Monk stat buffs replacing your Kings, casting Might is recommended.
What's New in Version v1 See changelog
Released
- v1 Initial release