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Don't switch back after party heal


Meyverick
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Hello,

I reported this as a bug but I would like confirmation.

I made a Fightclass with heal (party) and combat spell.

When the bot engage a NPC and switch to an ally to heal him, it stuck on him, it don't switch back to the enemy target.

Any solution?

Thank you! ? 

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51 minutes ago, Meyverick said:

Hello,

I reported this as a bug but I would like confirmation.

I made a Fightclass with heal (party) and combat spell.

When the bot engage a NPC and switch to an ally to heal him, it stuck on him, it don't switch back to the enemy target.

Any solution?

Thank you! ? 

Not exactly a bug, unless you tell your FC to swtich back.
Don't switch target to heal. You can heal someone by Name, PartyID orwhatever instead. ?

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2 minutes ago, Meyverick said:

Thank you! But I have to learn C# to do that, impossible with the Creator ?

 

In the fightclass editor, make a new spell after your healing spell.
Where you normally write spell name you write:

TargetLastTarget();

and then scroll down in the settings to Is C# code.
and obviously set that to true. ?

 
Edited by Ordush
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1 minute ago, Meyverick said:

Thank you! Do you know how I can use my Wand? Because "Shoot" is skipped ?

using wand is a bit tricky especially on Vanilla, don't know what version you are coding for.
But a nice "google hack" is to google site:wrobot.eu Wand vanilla
This is just an example you can replace "Wand Vanilla" with everything. ?
I know there is a guide in there by Droidz on how to use wands. ?

Edited by Ordush
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Thank you! ? Just one last things ? Is it possible to create a condition that he don't try to cast "Shoot" while casting another spell? Because actually, my Shoot works but when I'm casting another spell it's spam "Another action in progress" ? The only solution is to add the condition "Casting Spell Name" for every spell ?

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2 hours ago, Meyverick said:

Thank you! ? Just one last things ? Is it possible to create a condition that he don't try to cast "Shoot" while casting another spell? Because actually, my Shoot works but when I'm casting another spell it's spam "Another action in progress" ? The only solution is to add the condition "Casting Spell Name" for every spell ?

There is a condition for not casting while casting. ?

Think it's called "IsCast"

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