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@Droidz I think the method 

Battleground.BattlegroundIsStarted()

is bugged in vanilla. You check for Buff IDs that only exist in TBC and onwards. 
In vanilla, you need to check chat messages for this 

"The battle for %s has begun"
-- where %s is 'Warsong Gulch', 'Arathi Basin' or 'Alterac Valley'

Oh you can maybe find a value in memory for when the gates have opened. It might be a game object respawning or changing animation status.

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11 hours ago, Matenia said:

@Droidz I think the method 


Battleground.BattlegroundIsStarted()

is bugged in vanilla. You check for Buff IDs that only exist in TBC and onwards. 
In vanilla, you need to check chat messages for this 


"The battle for %s has begun"
-- where %s is 'Warsong Gulch', 'Arathi Basin' or 'Alterac Valley'

Oh you can maybe find a value in memory for when the gates have opened. It might be a game object respawning or changing animation status.

Ah i see would be sick if it worked :)!

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https://wrobot.eu/forums/topic/10315-running-into-walls-1121/#findComment-49042
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