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15 hours ago, zzzar said:

Possible , but if mob fleeing away to his friends ,he pulls them to you anyway. Better solution to use stun or snare to stop them.

on the server I play on, this is kinda bugged - so they dont pull other mobs. I need the bot to just pull them and stay where it is, to not pull everything around it as well

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https://wrobot.eu/forums/topic/12133-chasing-down-mobs/#findComment-58073
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21 hours ago, zzzar said:

 

if (ObjectManager.Me.TargetObject.Fleeing)

{

Fight.StopFight();

wManager.wManagerSetting.AddBlackList(ObjectManager.Me.TargetObject.Guid, 30000);

}

put this in while loop or add to event

inside the flightclass? cause I'm using the "Project wholesome" which cant be edited ?

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https://wrobot.eu/forums/topic/12133-chasing-down-mobs/#findComment-58087
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