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Yes, sorry, my answer was wrong. Poly_avoid blacklists the area at the same time (but paths made in this area will probably be inconsistent).

The solution is to directly use

PathFinder.ReportArea(Position, Radius, TypeArea);

But, this list is cleared when the bot changes continent.

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https://wrobot.eu/forums/topic/15215-polyarea/#findComment-68367
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