June 30, 20169 yr So; I just pulled Wrobot yesterday and so far i love it! Being physically disabled, the games mechanics on mobility, and keeping rotations going at the same time don't fly for me. just 2 things remain using the inprogram fight class creator, is there a way to give some aoe functionality to my Hunter some way to make it read something like if target >3 cast Explosive Trap and if target >3 focus equal or bigger than 55 cast Barage And for rogue make it only refresh rupture at <7 seconds otherwise cast envenom at 5 combo points, and use blindside on proc? Ya'll help me sort those 2 out, I'll have 2 beautiful WoD rotations to post
June 30, 20169 yr These are easy to add. Just play with prioritys and add few conditions and you're set (using fight class creator)
June 30, 20169 yr 1 hour ago, SnowDragon said: So; I just pulled Wrobot yesterday and so far i love it! Being physically disabled, the games mechanics on mobility, and keeping rotations going at the same time don't fly for me. just 2 things remain using the inprogram fight class creator, is there a way to give some aoe functionality to my Hunter some way to make it read something like if target >3 cast Explosive Trap and if target >3 focus equal or bigger than 55 cast Barage And for rogue make it only refresh rupture at <7 seconds otherwise cast envenom at 5 combo points, and use blindside on proc? Ya'll help me sort those 2 out, I'll have 2 beautiful WoD rotations to post This guide could help you http://wrobot.eu/forums/topic/9-tutorial-create-a-sucessfully-fightclass-profile/
June 30, 20169 yr Author 1 hour ago, Runaro said: This guide could help you http://wrobot.eu/forums/topic/9-tutorial-create-a-sucessfully-fightclass-profile/ Yeah that worked great for one part and another but I don't understand enough to recognize one for using procs and to check for a refresh on something; ie only hit rupture at <7 sec if >than 7 sec then cast Envenom, though maybe i did see it and it just didnt click in my head
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