Mlarssa 1 Posted January 10, 2017 Share Posted January 10, 2017 Hi, can anyone tell me how to code the following? When bag are full use hearthstone to go to Town. Link to comment Share on other sites More sharing options...
Droidz 2708 Posted January 10, 2017 Share Posted January 10, 2017 Hello, use plugin like HearthstoneToGoToTown.cs (not tested): using System; using System.ComponentModel; using System.Threading; using System.Windows.Forms; using robotManager.Events; using robotManager.FiniteStateMachine; using robotManager.Helpful; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public class Main : wManager.Plugin.IPlugin { public void Initialize() { FiniteStateMachineEvents.OnRunState += FiniteStateMachineEventsOnOnRunState; Logging.Write("[HearthstoneToGoToTown] Loadded."); } public void Dispose() { Logging.Write("[HearthstoneToGoToTown] Disposed."); } public void Settings() { MessageBox.Show("[HearthstoneToGoToTown] No settings for this plugin."); } private void FiniteStateMachineEventsOnOnRunState(Engine engine, State state, CancelEventArgs cancelable) { try { if (string.IsNullOrWhiteSpace(state.DisplayName) || state.DisplayName != "To Town") return; Logging.WriteDebug("[HearthstoneToGoToTown] Use Hearthstone."); var o = wManager.wManagerSetting.CurrentSetting.CloseIfPlayerTeleported; wManager.wManagerSetting.CurrentSetting.CloseIfPlayerTeleported = false; MovementManager.StopMove(); Thread.Sleep(Usefuls.Latency + 150); Lua.LuaDoString("local itemName, _, _, _, _, _, _, _ = GetItemInfo(6948); RunMacroText('/use ' .. itemName);"); Thread.Sleep(Usefuls.Latency + 500); if (ObjectManager.Me.IsCast) { Usefuls.WaitIsCasting(); Thread.Sleep(Usefuls.Latency + 10000); // wait load screen } wManager.wManagerSetting.CurrentSetting.CloseIfPlayerTeleported = o; } catch (Exception e) { Logging.WriteError("[HearthstoneToGoToTown] " + e); } } } Matenia and Mlarssa 2 Link to comment Share on other sites More sharing options...
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