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I'm a new user, so I don't have any plugins yet.

The fight class which I am using is this one: 

I tried disabling it and the CPU usage of wrobot decreased by a LOT. ~5% CPU usage. So it's the fight class.

Since it's a DLL I'm not sure how to edit it. But if you could take a look at it, it would be great. Thanks!

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copyleft, another thought to improve system resource usage would be to lower the fps in WoW to 15, if you haven't already.

As far as my setups, and I use OLD computers (5-7+ years old), I have no issues running 3-5+ copies per PC, and my processor usage is nowhere near the levels you're experiencing, per instance.

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@Hapiguy Wow client CPU usage is not to the problem here. I've limited the FPS to 25.

 

@Droidz I've managed to decompile the dll. Here's a paste of the main .cs : http://pastebin.com/xxxx

I've uploaded the whole c# Project also: https://drive.google.com/open?id=xxxxx

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5 minutes ago, copyleft said:

@Hapiguy Wow client CPU usage is not to the problem here. I've limited the FPS to 25.

 

@Droidz I've managed to decompile the dll. Here's a paste of the main .cs  

If your decompiled code works, try to add this line: 

System.Threading.Thread.Sleep(30);

between "FeralDruid.Routine();" line 309 and "    }" line 310

ps: I have remove link to source code, we do not have the owner permission.

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I'm missing some libraries/dependencies however they are called in c#.

using MemoryRobot;
using robotManager.Helpful;

using wManager.Wow.Class;
using wManager.Wow.Enums;
using wManager.Wow.Helpers;
using wManager.Wow.ObjectManager;

Need to get those before I can try to compile it.

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