testingz 3 Posted February 1, 2017 Share Posted February 1, 2017 Title, is this possible? I have a good honorbuddy plugin and I want to use it in Wrobot. All .cs data but gets errors when trying to activate in wrobot... How-to? Link to comment Share on other sites More sharing options...
iMod 99 Posted February 1, 2017 Share Posted February 1, 2017 11 minutes ago, testingz said: Title, is this possible? I have a good honorbuddy plugin and I want to use it in Wrobot. All .cs data but gets errors when trying to activate in wrobot... How-to? Sure it is possible if you understand C# otherwise you need someone who does and will change it for you. The how-to would be a book like "learning c#". BTW: There is an error won't help anyone. Link to comment Share on other sites More sharing options...
testingz 3 Posted February 1, 2017 Author Share Posted February 1, 2017 3 minutes ago, iMod said: Sure it is possible if you understand C# otherwise you need someone who does and will change it for you. https://www.thebuddyforum.com/honorbuddy-forum/plugins/uncataloged/248598-plugin-nuok-server-hop.html This is the project. It would be amazing if someone is able to translate this over to Wrobot and get a working server hop function going. Link to comment Share on other sites More sharing options...
iMod 99 Posted February 2, 2017 Share Posted February 2, 2017 I took a Look into the Plugin and we need to wait for @Droidz to implementiert 3 Events, everything Else is done. Solved: I was using the wrong dll version Garub 1 Link to comment Share on other sites More sharing options...
iMod 99 Posted February 3, 2017 Share Posted February 3, 2017 Hope that works. RealmHop.dll RealmHopSource.zip Link to comment Share on other sites More sharing options...
yy2080 0 Posted February 3, 2017 Share Posted February 3, 2017 1 hour ago, iMod said: Hope that works. RealmHop.dll RealmHopSource.zip how to disable and enable combat behavior in the plugin? Like the same code "TreeRoot.Pause()/Resume()" in honorbuddy. Thank you. Link to comment Share on other sites More sharing options...
iMod 99 Posted February 3, 2017 Share Posted February 3, 2017 7 minutes ago, yy2080 said: how to disable and enable combat behavior in the plugin? Like the same code "TreeRoot.Pause()/Resume()" in honorbuddy. Thank you. Those are hb functions that could be implemented into your figth class for example. Has nothing todo with this plugin. Alt+X would stop the whole routine plus plugin if you are looking for such stuff. Link to comment Share on other sites More sharing options...
Jerelin 0 Posted May 20, 2018 Share Posted May 20, 2018 Hi convert plugin dungeon please Instancebuddy.cs Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now