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Just a feature request to make a mode either grinder or quest pulse to clear a path (attack before being attacked) for ALL npc's within a configured range while following a path,

 

Reason being is with grinder the bot will always move towards the nearest mob and i notice the bot will spend extended periods of time in a single location if the respawn rate is fast.  Even if you put a large area and amounts of pulse points it will sometimes spend a lot of time in a single location which can look suspect.

If it was following a path it would move around a lot more and look less bottisht.

Also a mode like that would be helpful for instance farming lower level raids.

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https://wrobot.eu/forums/topic/5263-feature-request-clear-path-mode/
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