March 3, 20179 yr i think offmesh connections help to connect some bad paths in meshes: example caves or Narthalas academy in Azsuna. requesting good tutorial how use it properly. thanks @Droidz
March 3, 20179 yr 3 minutes ago, camelot10 said: i think offmesh connections help to connect some bad paths in meshes: example caves or Narthalas academy in Azsuna. requesting good tutorial how use it properly. thanks @Droidz I agree, didn't fully understand how do use them properly after adding them via: var me = new List<PathFinder.OffMeshConnection> { new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-8805.438, 663.3263, 96.20168), new Vector3(-8809.822, 647.994, 94.38027) }, (int) wManager.Wow.Enums.ContinentId.Azeroth), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-8809.822, 647.994, 94.38027), new Vector3(-8805.438, 663.3263, 96.20168) }, (int) wManager.Wow.Enums.ContinentId.Azeroth) }; wManager.Wow.Helpers.PathFinder.OffMeshConnections.Load(); wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.AddRange(me); wManager.Wow.Helpers.PathFinder.OffMeshConnections.Save();
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