Bronson 3 Posted March 7, 2017 Share Posted March 7, 2017 Droidz, your code "Catch Zeppelin/Ship" from the topic "Snippets codes for quest profiles" works well with the zeppelin, but doesn't work with the ship (Rut'theran Village to Stormwind). The profile gives an error with coordinates: "var fromShipWaitPosition = new Vector3(8162,587, 1005,365, -0,03771297); // Position where Zeppelin/Ship waits players (from)" "var toShipWaitPosition = new Vector3(-8644.726, 1341.569, 0,0184304); // Position where Zeppelin/Ship waits players (to)" and gives an error because of the third part of the coordinate "-0,03771297"/"0,0184304", as soon as I'm changing them to integer when standing on the ship, the code is working, but nothing happens =\ This wrong condition, I know, but the code does not work with the coordinates of the ship from "dump all informations" or "memory informations" new Vector3(8162,587, 1005,365, -0,03771297) in Rut'theran Village where ship waits players (from) or new Vector3(-8644.726, 1341.569, 0,0184304) in Stormwind where ship waits players (to). Ship to SW.xml Quote Link to post Share on other sites
Arcangelo 105 Posted March 7, 2017 Share Posted March 7, 2017 1 hour ago, Bronson said: Droidz, your code "Catch Zeppelin/Ship" from the topic "Snippets codes for quest profiles" works well with the zeppelin, but doesn't work with the ship (Rut'theran Village to Stormwind). The profile gives an error with coordinates: "var fromShipWaitPosition = new Vector3(8162,587, 1005,365, -0,03771297); // Position where Zeppelin/Ship waits players (from)" "var toShipWaitPosition = new Vector3(-8644.726, 1341.569, 0,0184304); // Position where Zeppelin/Ship waits players (to)" and gives an error because of the third part of the coordinate "-0,03771297"/"0,0184304", as soon as I'm changing them to integer when standing on the ship, the code is working, but nothing happens =\ This wrong condition, I know, but the code does not work with the coordinates of the ship from "dump all informations" or "memory informations" new Vector3(8162,587, 1005,365, -0,03771297) in Rut'theran Village where ship waits players (from) or new Vector3(-8644.726, 1341.569, 0,0184304) in Stormwind where ship waits players (to). Ship to SW.xml "var fromShipWaitPosition = new Vector3(8162,587, 1005,365, -0,03771297); // Position where Zeppelin/Ship waits players (from)" "var toShipWaitPosition = new Vector3(-8644.726, 1341.569, 0,0184304); // Position where Zeppelin/Ship waits players (to)" see the diffence ? one is with . and the other is with , change both to . like (8162.587, 1005.365, -0.03771297); (-8644.726, 1341.569, 0.0184304); and you are good to go Bronson 1 Quote Link to post Share on other sites
Bronson 3 Posted March 7, 2017 Author Share Posted March 7, 2017 Oh, I missed it entirely :( Thank you, Arcangelo Quote Link to post Share on other sites
iMod 98 Posted March 7, 2017 Share Posted March 7, 2017 You need to use dots "." not comma Edit: Oh damn it still was the answer y.y sorry i'm a bit confused right now Quote Link to post Share on other sites
Bronson 3 Posted March 10, 2017 Author Share Posted March 10, 2017 It's still not working, instead of having to run to the ship, the character jumps into the water and swims to the ship, but no runs on it. I tried to specify two types of coordinates when the character is on the ship: var fromPlayerInShipPosition = new Vector3(8167.698, 1009.787, 6.15589); - the coordinates of the character on the ship var fromPlayerInShipPosition = new Vector3(8162.587, 1005.365, 0.04409864); - the coordinates of the ship when the character is standing on it When the ship sails, the character jumps into the water and rests on the texture of the ship Maybe easier to use a command of the following type: wManager.Wow.Helpers.Move.Forward(Move.MoveAction.PressKey, 600); Appear when the ship sails, and not to bother with the coordinates? Quote Link to post Share on other sites
Solution Bronson 3 Posted March 10, 2017 Author Solution Share Posted March 10, 2017 I made some edits in the code, now the character just runs forward, when the ship sails (from) and when ship arrives to the end point (to) character runs backward to the pier. Don't forget only make your coordinates/transport id/continent id and if necessary edit variables "2000" and "3000" (seconds): "wManager.Wow.Helpers.Move.Forward(Move.MoveAction.PressKey, 2000);" - move forward in 2 sec "wManager.Wow.Helpers.Move.Backward(Move.MoveAction.PressKey, 3000);" - backward movement in 3 sec Ship to SW from Rut'theran Village.xml Quote Link to post Share on other sites
Arcangelo 105 Posted March 10, 2017 Share Posted March 10, 2017 39 minutes ago, Bronson said: I made some edits in the code, now the character just runs forward, when the ship sails (from) and when ship arrives to the end point (to) character runs backward to the pier. Don't forget only make your coordinates/transport id/continent id and if necessary edit variables "2000" and "3000" (seconds): "wManager.Wow.Helpers.Move.Forward(Move.MoveAction.PressKey, 2000);" - move forward in 2 sec "wManager.Wow.Helpers.Move.Backward(Move.MoveAction.PressKey, 3000);" - backward movement in 3 sec Ship to SW from Rut'theran Village.xml Soulds good mate - now im just waiting for the vanilla bot update - where it is possible to use it there. Quote Link to post Share on other sites
Bronson 3 Posted March 10, 2017 Author Share Posted March 10, 2017 9 minutes ago, Arcangelo said: Soulds good mate - now im just waiting for the vanilla bot update - where it is possible to use it there. I would be glad if this solution will help you, I have finally everything works :D Quote Link to post Share on other sites
pmppmp 7 Posted April 27, 2017 Share Posted April 27, 2017 Hellou please profiles wow 3.3.5aBooty Bay to Ratcher Quote Link to post Share on other sites
pmppmp 7 Posted April 27, 2017 Share Posted April 27, 2017 Hellou please profiles wow 3.3.5a Booty Bay to Ratcher Ship Quote Link to post Share on other sites
pmppmp 7 Posted July 20, 2017 Share Posted July 20, 2017 Please example pictuar ship Quote Link to post Share on other sites
pmppmp 7 Posted July 23, 2017 Share Posted July 23, 2017 Hellou Quote Link to post Share on other sites
pmppmp 7 Posted July 23, 2017 Share Posted July 23, 2017 Please droidz Quote Link to post Share on other sites
ljsz99 0 Posted Thursday at 11:02 PM Share Posted Thursday at 11:02 PM Hi where i put "Settings options"? Quote Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.