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Is it possible to use 3rd party libs in a plugin? So far i did setup the classlibrary project and tried to include Akka.net, but the moment the ActorSystem is created: System.Reflection.TargetInvocationException

image.png.64b727efd0094361ecbd65c455f5bd91.png

Error: CS0009: Metadata file 'authManager.dll' could not be opened -- Invalid public key.


I'd guess the obfuscated authManager.dll won't play nice in this case. For what i'm trying to accomplish i could use plain async sockets (which works) but they are so...bleh

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https://wrobot.eu/forums/topic/6890-plugins-3rd-party-libs/
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You may be able to disable the Error on compilation: follow this: (https://stackoverflow.com/questions/2943883/c-sharp-pinvokestackimbalance-detected-on-a-well-documented-function) except disable your error.

Edited by avvi
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https://wrobot.eu/forums/topic/6890-plugins-3rd-party-libs/#findComment-31239
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  • 10 months later...

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